[Bug 100580] Adding unreachable "return" and "continue" in a GLSL shader leads to different image

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changed bug 100580
What Removed Added
Component Drivers/Gallium/radeonsi Mesa core
Resolution --- FIXED
QA Contact dri-devel@lists.freedesktop.org mesa-dev@lists.freedesktop.org
Status NEW RESOLVED
Assignee dri-devel@lists.freedesktop.org mesa-dev@lists.freedesktop.org

Comment # 6 on bug 100580 from
FWIW I could reproduce this with a slightly older mesa git version with
llvmpipe, whereas it seems to work now. Maybe the patch mentioned in
https://bugs.freedesktop.org/show_bug.cgi?id=100303 fixed this, or it was some
other change.
So I think this is probably not radeon specific, but just fixed already,
closing.


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