[Bug 100390] [steam] Grand Ages: Medieval crashes instantly

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 7 on bug 100390 from
Okay, the game uses ARB_texture_buffer_object which is only exposed with a core
profile for some reasons. I'm able to run the game with some hacky changes but
it fails to render correctly at some point.

Unfortunately, I don't think we can do anything for it because compat >= 3.1 is
not supported for now (and probably won't be in the near future).

Anyways, the game should not crash when the returned context is NULL.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux