[Bug 100400] Game Valhalla Hills crash on startup

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Bug ID 100400
Summary Game Valhalla Hills crash on startup
Product Mesa
Version 17.0
Hardware x86-64 (AMD64)
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter beham.christopher@gmx.at
QA Contact dri-devel@lists.freedesktop.org

Created attachment 130460 [details]
Output of the game execution logged with script

The Game Valhalla Hills crashes for me on Mesa 17.0.2 on Archlinux.

I tried the mesa packages from the standard archlinux extra repo.
To get a little bit more information I added the line '--enable-debug \' to
./configure in the mesa_archlinux_package_source_files and created the packages
and installed the packages mesa and mesa-vdpau, except from builded with
enabled debug these packages are the same as from the standard archlinux extra
repo.

The attached file run is the output of executing:
ST_DEBUG=tgsi MESA_DEBUG=1 LIBGL_DEBUG=verbose ./ValhallaHills-Linux-Shipping

The attached file gdb is the output of executing:
ST_DEBUG=tgsi MESA_DEBUG=1 LIBGL_DEBUG=verbose gdb
./ValhallaHills-Linux-Shipping

I also tried to play with MESA_GL_VERSION_OVERRIDE (the game seems to need at
least 3.2) and MESA_GLSL_VERSION_OVERRIDE (the game seems to need at least 150)
but with no effects on the error outputs.

The game works very well when using the amdgpu-pro driver version 16.60.379184
and turning off vsync in the game options. But I want to keep Mesa because of
the need to downgrade packages for amdgpu-pro and bad performance on Grid
Autosport. 

The game also works with an old nvidia GeForce GT240 in my old PC in my cellar
with both nvidia version 340 and mesa nouveau driver, with colour and blinking
light issues but quite playable.


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