Bug ID | 100091 |
---|---|
Summary | Failure to create folder for on-disk shader cache |
Product | Mesa |
Version | git |
Hardware | x86-64 (AMD64) |
OS | Linux (All) |
Status | NEW |
Severity | minor |
Priority | medium |
Component | Drivers/Gallium/radeonsi |
Assignee | dri-devel@lists.freedesktop.org |
Reporter | john.ettedgui@gmail.com |
QA Contact | dri-devel@lists.freedesktop.org |
Hello, I am on mesa-git, built from around 1AM this morning. This has the patches that add the 32/64b folders, but it's still not working in with the game StarCraft II running through wine. First I remove the ~/.cache/mesa folder, then start the Battle.Net client with wine. This seems to work fine and I see a new 32 folder in ~/.cache/mesa. Here's the output of file on that binary: PE32 executable (GUI) Intel 80386, for MS Windows Then from the Battle.Net client I start StarCraft II. Per the configuration it starts the 64b client. Then my terminal gets flooded with these: Failed to create ~/.cache/mesa/64/1488793729_1488791612/AMD TAHITI/89 for shader cache (No such file or directory)---disabling. The issue is, as the message says, I do not have that folder on disk but: ~/.cache/mesa/64/1488793730_1488791612 notice the 30 instead of 29, the rest matches. The output of file on the binary that is now in memory (but maybe not the one directly called by the launcher): PE32+ executable (GUI) x86-64, for MS Windows. I am not sure what else to provide but would be happy to help with whatever is needed. Thanks! John
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