[Bug 100091] Failure to create folder for on-disk shader cache

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Bug ID 100091
Summary Failure to create folder for on-disk shader cache
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity minor
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter john.ettedgui@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Hello,

I am on mesa-git, built from around 1AM this morning.
This has the patches that add the 32/64b folders, but it's still not working in
with the game StarCraft II running through wine.

First I remove the ~/.cache/mesa folder, then start the Battle.Net client with
wine. This seems to work fine and I see a new 32 folder in ~/.cache/mesa. 
Here's the output of file on that binary:
PE32 executable (GUI) Intel 80386, for MS Windows

Then from the Battle.Net client I start StarCraft II. Per the configuration it
starts the 64b client. Then my terminal gets flooded with these:
Failed to create ~/.cache/mesa/64/1488793729_1488791612/AMD TAHITI/89 for
shader cache (No such file or directory)---disabling.

The issue is, as the message says, I do not have that folder on disk but:
~/.cache/mesa/64/1488793730_1488791612
notice the 30 instead of 29, the rest matches.
The output of file on the binary that is now in memory (but maybe not the one
directly called by the launcher):
PE32+ executable (GUI) x86-64, for MS Windows.

I am not sure what else to provide but would be happy to help with whatever is
needed.

Thanks!
John


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