From: Clint Taylor <clinton.a.taylor@xxxxxxxxx>
P010 is a planar 4:2:0 YUV with interleaved UV plane, 10 bits per
channel video format. Rockchip's vop support this video format(little
endian only) as the input video format.
P016 is a planar 4:2:0 YUV 12 bits per channel
P016 is a planar 4:2:0 YUV with interleaved UV plane, 16 bits per
channel video format.
V3: Added P012 and fixed cpp for P010
V4: format definition refined per review
V5: Format comment block for each new pixel format
Cc: Daniel Stone <daniel@xxxxxxxxxxxxx>
Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
Signed-off-by: Randy Li <ayaka@xxxxxxxxxxx>
Signed-off-by: Clint Taylor <clinton.a.taylor@xxxxxxxxx>
---
drivers/gpu/drm/drm_fourcc.c | 4 ++++
include/uapi/drm/drm_fourcc.h | 21 +++++++++++++++++++++
2 files changed, 25 insertions(+)
diff --git a/drivers/gpu/drm/drm_fourcc.c b/drivers/gpu/drm/drm_fourcc.c
index 90d2cc8..5494764 100644
--- a/drivers/gpu/drm/drm_fourcc.c
+++ b/drivers/gpu/drm/drm_fourcc.c
@@ -165,6 +165,10 @@ const struct drm_format_info *__drm_format_info(u32 format)
{ .format = DRM_FORMAT_UYVY, .depth = 0, .num_planes = 1, .cpp = { 2, 0, 0 }, .hsub = 2, .vsub = 1 },
{ .format = DRM_FORMAT_VYUY, .depth = 0, .num_planes = 1, .cpp = { 2, 0, 0 }, .hsub = 2, .vsub = 1 },
{ .format = DRM_FORMAT_AYUV, .depth = 0, .num_planes = 1, .cpp = { 4, 0, 0 }, .hsub = 1, .vsub = 1 },
+ /* FIXME a pixel in Y for P010 is 10 bits */
+ { .format = DRM_FORMAT_P010, .depth = 0, .num_planes = 2, .cpp = { 2, 4, 0 }, .hsub = 2, .vsub = 2 },
+ { .format = DRM_FORMAT_P012, .depth = 0, .num_planes = 2, .cpp = { 2, 4, 0 }, .hsub = 2, .vsub = 2 },
+ { .format = DRM_FORMAT_P016, .depth = 0, .num_planes = 2, .cpp = { 2, 4, 0 }, .hsub = 2, .vsub = 2 },
};
unsigned int i;
diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
index ef20abb..306f979 100644
--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -128,6 +128,27 @@
#define DRM_FORMAT_NV42 fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
/*
+ * 2 plane YCbCr MSB aligned
+ * index 0 = Y plane, [15:0] Y:x [10:6] little endian
+ * index 1 = Cb:Cr plane, [31:0] Cb:x:Cr:x [10:6:10:6] little endian
+ */