Comment # 4
on bug 99484
from Timothy Arceri
(In reply to Timothy Arceri from comment #3) > The game requests a compatibility profile but its using OpenGL features from > 3.1+. Overriding the version doesn't fix the issue, so may be related, may > not. Umm. I'm not sure what made me think this is using 3.1+ but I don't think that is correct. Also running the trace on i965 produces correct output.
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