Implement preemption for A5XX targets - this allows multiple ringbuffers for different priorities with automatic preemption of a lower priority ringbuffer if a higher one is ready. Signed-off-by: Jordan Crouse <jcrouse@xxxxxxxxxxxxxx> --- drivers/gpu/drm/msm/Makefile | 1 + drivers/gpu/drm/msm/adreno/a5xx_gpu.c | 172 +++++++++++++- drivers/gpu/drm/msm/adreno/a5xx_gpu.h | 105 +++++++++ drivers/gpu/drm/msm/adreno/a5xx_preempt.c | 367 ++++++++++++++++++++++++++++++ drivers/gpu/drm/msm/adreno/adreno_gpu.c | 11 +- drivers/gpu/drm/msm/adreno/adreno_gpu.h | 5 + drivers/gpu/drm/msm/msm_drv.h | 2 +- drivers/gpu/drm/msm/msm_ringbuffer.c | 2 + drivers/gpu/drm/msm/msm_ringbuffer.h | 1 + 9 files changed, 654 insertions(+), 12 deletions(-) create mode 100644 drivers/gpu/drm/msm/adreno/a5xx_preempt.c diff --git a/drivers/gpu/drm/msm/Makefile b/drivers/gpu/drm/msm/Makefile index 028c24d..8a3d74e 100644 --- a/drivers/gpu/drm/msm/Makefile +++ b/drivers/gpu/drm/msm/Makefile @@ -8,6 +8,7 @@ msm-y := \ adreno/a4xx_gpu.o \ adreno/a5xx_gpu.o \ adreno/a5xx_power.o \ + adreno/a5xx_preempt.o \ hdmi/hdmi.o \ hdmi/hdmi_audio.o \ hdmi/hdmi_bridge.o \ diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c index 5f02ff3..b7c6158 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.c +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.c @@ -184,14 +184,66 @@ static int zap_load_mdt(struct platform_device *pdev) return ret; } +static void a5xx_flush(struct msm_gpu *gpu, struct msm_ringbuffer *ring) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + uint32_t wptr; + unsigned long flags; + + spin_lock_irqsave(&ring->lock, flags); + + /* Copy the shadow to the actual register */ + ring->cur = ring->next; + + /* Make sure to wrap wptr if we need to */ + wptr = (ring->cur - ring->start) % (MSM_GPU_RINGBUFFER_SZ >> 2); + + spin_unlock_irqrestore(&ring->lock, flags); + + /* Make sure everything is posted before making a decision */ + mb(); + + /* Update HW if this is the current ring and we are not in preempt */ + if (a5xx_gpu->cur_ring == ring && !a5xx_in_preempt(a5xx_gpu)) + gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr); +} + static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, struct msm_file_private *ctx) { struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_drm_private *priv = gpu->dev->dev_private; struct msm_ringbuffer *ring = submit->ring; unsigned int i, ibs = 0; + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x02); + + /* Turn off protected mode to write to special registers */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 0); + + /* Set the save preemption record for the ring/command */ + OUT_PKT4(ring, REG_A5XX_CP_CONTEXT_SWITCH_SAVE_ADDR_LO, 2); + OUT_RING(ring, lower_32_bits(a5xx_gpu->preempt_iova[submit->ring->id])); + OUT_RING(ring, upper_32_bits(a5xx_gpu->preempt_iova[submit->ring->id])); + + /* Turn back on protected mode */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 1); + + /* Enable local preemption for finegrain preemption */ + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x02); + + /* Allow CP_CONTEXT_SWITCH_YIELD packets in the IB2 */ + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x02); + + /* Submit the commands */ for (i = 0; i < submit->nr_cmds; i++) { switch (submit->cmd[i].type) { case MSM_SUBMIT_CMD_IB_TARGET_BUF: @@ -209,16 +261,54 @@ static void a5xx_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit, } } + /* + * Write the render mode to NULL (0) to indicate to the CP that the IBs + * are done rendering - otherwise a lucky preemption would start + * replaying from the last checkpoint + */ + OUT_PKT7(ring, CP_SET_RENDER_MODE, 5); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + OUT_RING(ring, 0); + + /* Turn off IB level preemptions */ + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x01); + + /* Write the fence to the scratch register */ OUT_PKT4(ring, REG_A5XX_CP_SCRATCH_REG(2), 1); OUT_RING(ring, submit->fence->seqno); + /* + * Execute a CACHE_FLUSH_TS event. This will ensure that the + * timestamp is written to the memory and then triggers the interrupt + */ OUT_PKT7(ring, CP_EVENT_WRITE, 4); OUT_RING(ring, CACHE_FLUSH_TS | (1 << 31)); OUT_RING(ring, lower_32_bits(rbmemptr(adreno_gpu, ring->id, fence))); OUT_RING(ring, upper_32_bits(rbmemptr(adreno_gpu, ring->id, fence))); OUT_RING(ring, submit->fence->seqno); - gpu->funcs->flush(gpu, ring); + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + /* + * If dword[2:1] are non zero, they specify an address for the CP to + * write the value of dword[3] to on preemption complete. Write 0 to + * skip the write + */ + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + /* Data value - not used if the address above is 0 */ + OUT_RING(ring, 0x01); + /* Set bit 0 to trigger an interrupt on preempt complete */ + OUT_RING(ring, 0x01); + + a5xx_flush(gpu, ring); + + /* Check to see if we need to start preemption */ + a5xx_preempt_trigger(gpu); } struct a5xx_hwcg { @@ -393,6 +483,50 @@ static int a5xx_me_init(struct msm_gpu *gpu) return a5xx_idle(gpu, ring) ? 0 : -EINVAL; } +static int a5xx_preempt_start(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring = gpu->rb[0]; + + if (gpu->nr_rings == 1) + return 0; + + /* Turn off protected mode to write to special registers */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 0); + + /* Set the save preemption record for the ring/command */ + OUT_PKT4(ring, REG_A5XX_CP_CONTEXT_SWITCH_SAVE_ADDR_LO, 2); + OUT_RING(ring, lower_32_bits(a5xx_gpu->preempt_iova[ring->id])); + OUT_RING(ring, upper_32_bits(a5xx_gpu->preempt_iova[ring->id])); + + /* Turn back on protected mode */ + OUT_PKT7(ring, CP_SET_PROTECTED_MODE, 1); + OUT_RING(ring, 1); + + OUT_PKT7(ring, CP_PREEMPT_ENABLE_GLOBAL, 1); + OUT_RING(ring, 0x00); + + OUT_PKT7(ring, CP_PREEMPT_ENABLE_LOCAL, 1); + OUT_RING(ring, 0x01); + + OUT_PKT7(ring, CP_YIELD_ENABLE, 1); + OUT_RING(ring, 0x01); + + /* Yield the floor on command completion */ + OUT_PKT7(ring, CP_CONTEXT_SWITCH_YIELD, 4); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x00); + OUT_RING(ring, 0x01); + OUT_RING(ring, 0x01); + + gpu->funcs->flush(gpu, ring); + + return a5xx_idle(gpu, ring) ? 0 : -EINVAL; +} + + static struct drm_gem_object *a5xx_ucode_load_bo(struct msm_gpu *gpu, const struct firmware *fw, u64 *iova) { @@ -525,6 +659,7 @@ static int a5xx_zap_shader_init(struct msm_gpu *gpu) A5XX_RBBM_INT_0_MASK_RBBM_ETS_MS_TIMEOUT | \ A5XX_RBBM_INT_0_MASK_RBBM_ATB_ASYNC_OVERFLOW | \ A5XX_RBBM_INT_0_MASK_CP_HW_ERROR | \ + A5XX_RBBM_INT_0_MASK_CP_SW | \ A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS | \ A5XX_RBBM_INT_0_MASK_UCHE_OOB_ACCESS | \ A5XX_RBBM_INT_0_MASK_GPMU_VOLTAGE_DROOP) @@ -672,6 +807,8 @@ static int a5xx_hw_init(struct msm_gpu *gpu) if (ret) return ret; + a5xx_preempt_hw_init(gpu); + ret = a5xx_ucode_init(gpu); if (ret) return ret; @@ -724,6 +861,9 @@ static int a5xx_hw_init(struct msm_gpu *gpu) gpu_write(gpu, REG_A5XX_RBBM_SECVID_TRUST_CNTL, 0x0); } + /* Last step - yield the ringbuffer */ + a5xx_preempt_start(gpu); + return 0; } @@ -754,6 +894,8 @@ static void a5xx_destroy(struct msm_gpu *gpu) DBG("%s", gpu->name); + a5xx_preempt_fini(gpu); + if (a5xx_gpu->pm4_bo) { if (a5xx_gpu->pm4_iova) msm_gem_put_iova(a5xx_gpu->pm4_bo, gpu->aspace); @@ -791,6 +933,14 @@ static inline bool _a5xx_check_idle(struct msm_gpu *gpu) bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring) { + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + + if (ring != a5xx_gpu->cur_ring) { + WARN(1, "Tried to idle a non-current ringbuffer\n"); + return false; + } + /* wait for CP to drain ringbuffer: */ if (!adreno_idle(gpu, ring)) return false; @@ -957,6 +1107,9 @@ static irqreturn_t a5xx_irq(struct msm_gpu *gpu) if (status & A5XX_RBBM_INT_0_MASK_CP_CACHE_FLUSH_TS) msm_gpu_retire(gpu); + if (status & A5XX_RBBM_INT_0_MASK_CP_SW) + a5xx_preempt_irq(gpu); + return IRQ_HANDLED; } @@ -1083,6 +1236,14 @@ static void a5xx_show(struct msm_gpu *gpu, struct seq_file *m) } #endif +static struct msm_ringbuffer *a5xx_active_ring(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + + return a5xx_gpu->cur_ring; +} + static const struct adreno_gpu_funcs funcs = { .base = { .get_param = adreno_get_param, @@ -1092,8 +1253,8 @@ static void a5xx_show(struct msm_gpu *gpu, struct seq_file *m) .recover = a5xx_recover, .last_fence = adreno_last_fence, .submit = a5xx_submit, - .flush = adreno_flush, - .active_ring = adreno_active_ring, + .flush = a5xx_flush, + .active_ring = a5xx_active_ring, .irq = a5xx_irq, .destroy = a5xx_destroy, .show = a5xx_show, @@ -1128,7 +1289,7 @@ struct msm_gpu *a5xx_gpu_init(struct drm_device *dev) a5xx_gpu->lm_leakage = 0x4E001A; - ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 1); + ret = adreno_gpu_init(dev, pdev, adreno_gpu, &funcs, 4); if (ret) { a5xx_destroy(&(a5xx_gpu->base.base)); return ERR_PTR(ret); @@ -1137,5 +1298,8 @@ struct msm_gpu *a5xx_gpu_init(struct drm_device *dev) if (gpu->aspace) msm_mmu_set_fault_handler(gpu->aspace->mmu, gpu, a5xx_fault_handler); + /* Set up the preemption specific bits and pieces for each ringbuffer */ + a5xx_preempt_init(gpu); + return gpu; } diff --git a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h index 405b563..5993d3a 100644 --- a/drivers/gpu/drm/msm/adreno/a5xx_gpu.h +++ b/drivers/gpu/drm/msm/adreno/a5xx_gpu.h @@ -36,10 +36,103 @@ struct a5xx_gpu { uint32_t gpmu_dwords; uint32_t lm_leakage; + + struct msm_ringbuffer *cur_ring; + struct msm_ringbuffer *next_ring; + + struct drm_gem_object *preempt_bo[MSM_GPU_MAX_RINGS]; + struct a5xx_preempt_record *preempt[MSM_GPU_MAX_RINGS]; + uint64_t preempt_iova[MSM_GPU_MAX_RINGS]; + + atomic_t preempt_state; + struct work_struct preempt_work; + struct timer_list preempt_timer; + }; #define to_a5xx_gpu(x) container_of(x, struct a5xx_gpu, base) +/* + * In order to do lockless preemption we use a simple state machine to progress + * through the process. + * + * PREEMPT_NONE - no preemption in progress. Next state START. + * PREEMPT_START - The trigger is evaulating if preemption is possible. Next + * states: TRIGGERED, NONE + * PREEMPT_TRIGGERED: A preemption has been executed on the hardware. Next + * states: FAULTED, PENDING + * PREEMPT_FAULTED: A preemption timed out (never completed). This will trigger + * recovery. Next state: N/A + * PREEMPT_PENDING: Preemption complete interrupt fired - the callback is + * checking the success of the operation. Next state: COMPLETE, NONE. + * PREEMPT_COMPLETE: The complete interrupt fired but the status has not yet + * indicated that the preemption was done. This is likely a temporary condition + * and a worker has been scheduled to clean up + */ + +enum preempt_state { + PREEMPT_NONE = 0, + PREEMPT_START, + PREEMPT_TRIGGERED, + PREEMPT_FAULTED, + PREEMPT_PENDING, + PREEMPT_COMPLETE +}; + +/* + * struct a5xx_preempt_record is a shared buffer between the microcode and the + * CPU to store the state for preemption. The record itself is much larger + * (64k) but most of that is used by the CP for storage. + * + * There is a preemption record assigned per ringbuffer. When the CPU triggers a + * preemption, it fills out the record with the useful information (wptr, ring + * base, etc) and the microcode uses that information to set up the CP following + * the preemption. When a ring is switched out, the CP will save the ringbuffer + * state back to the record. In this way, once the records are properly set up + * the CPU can quickly switch back and forth between ringbuffers by only + * updating a few registers (often only the wptr). + * + * These are the CPU aware registers in the record: + * @magic: Must always be 0x27C4BAFC + * @info: Type of the record - written 0 by the CPU, updated by the CP + * @data: Data field from SET_RENDER_MODE or a checkpoint. Written and used by + * the CP + * @cntl: Value of RB_CNTL written by CPU, save/restored by CP + * @rptr: Value of RB_RPTR written by CPU, save/restored by CP + * @wptr: Value of RB_WPTR written by CPU, save/restored by CP + * @rptr_addr: Value of RB_RPTR_ADDR written by CPU, save/restored by CP + * @rbase: Value of RB_BASE written by CPU, save/restored by CP + * @counter: GPU address of the storage area for the performance counters + */ +struct a5xx_preempt_record { + uint32_t magic; + uint32_t info; + uint32_t data; + uint32_t cntl; + uint32_t rptr; + uint32_t wptr; + uint64_t rptr_addr; + uint64_t rbase; + uint64_t counter; +}; + +/* Magic identifier for the preemption record */ +#define A5XX_PREEMPT_RECORD_MAGIC 0x27C4BAFCUL + +/* + * Even though the structure above is only a few bytes, we need a full 64k to + * store the entire preemption record from the CP + */ +#define A5XX_PREEMPT_RECORD_SIZE (64 * 1024) + +/* + * The preemption counter block is a storage area for the value of the + * preemption counters that are saved immediately before context switch. We + * append it on to the end of the allocadtion for the preemption record. + */ +#define A5XX_PREEMPT_COUNTER_SIZE (16 * 4) + + int a5xx_power_init(struct msm_gpu *gpu); void a5xx_gpmu_ucode_init(struct msm_gpu *gpu); @@ -58,4 +151,16 @@ static inline int spin_usecs(struct msm_gpu *gpu, uint32_t usecs, bool a5xx_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring); +void a5xx_preempt_init(struct msm_gpu *gpu); +void a5xx_preempt_hw_init(struct msm_gpu *gpu); +void a5xx_preempt_trigger(struct msm_gpu *gpu); +void a5xx_preempt_irq(struct msm_gpu *gpu); +void a5xx_preempt_fini(struct msm_gpu *gpu); + +/* Return true if we are in a preempt state */ +static inline bool a5xx_in_preempt(struct a5xx_gpu *a5xx_gpu) +{ + return !(atomic_read(&a5xx_gpu->preempt_state) == PREEMPT_NONE); +} + #endif /* __A5XX_GPU_H__ */ diff --git a/drivers/gpu/drm/msm/adreno/a5xx_preempt.c b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c new file mode 100644 index 0000000..348ead7 --- /dev/null +++ b/drivers/gpu/drm/msm/adreno/a5xx_preempt.c @@ -0,0 +1,367 @@ +/* Copyright (c) 2016 The Linux Foundation. All rights reserved. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License version 2 and + * only version 2 as published by the Free Software Foundation. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + */ + +#include "msm_gem.h" +#include "a5xx_gpu.h" + +static void *alloc_kernel_bo(struct drm_device *drm, struct msm_gpu *gpu, + size_t size, uint32_t flags, struct drm_gem_object **bo, + u64 *iova) +{ + struct drm_gem_object *_bo; + u64 _iova; + void *ptr; + int ret; + + mutex_lock(&drm->struct_mutex); + _bo = msm_gem_new(drm, size, flags); + mutex_unlock(&drm->struct_mutex); + + if (IS_ERR(_bo)) + return _bo; + + ret = msm_gem_get_iova(_bo, gpu->aspace, &_iova); + if (ret) + goto out; + + ptr = msm_gem_get_vaddr(_bo); + if (!ptr) { + ret = -ENOMEM; + goto out; + } + + if (bo) + *bo = _bo; + if (iova) + *iova = _iova; + + return ptr; +out: + drm_gem_object_unreference_unlocked(_bo); + return ERR_PTR(ret); +} + +/* + * Try to transition the preemption state from old to new. Return + * true on success or false if the original state wasn't 'old' + */ +static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu, + enum preempt_state old, enum preempt_state new) +{ + enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state, + old, new); + + return (cur == old); +} + +/* + * Force the preemption state to the specified state. This is used in cases + * where the current state is known and won't change + */ +static inline void set_preempt_state(struct a5xx_gpu *gpu, + enum preempt_state new) +{ + /* atomic_set() doesn't automatically do barriers, so one before.. */ + smp_wmb(); + atomic_set(&gpu->preempt_state, new); + /* ... and one after*/ + smp_wmb(); +} + +/* Write the most recent wptr for the given ring into the hardware */ +static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring) +{ + unsigned long flags; + uint32_t wptr; + + if (!ring) + return; + + spin_lock_irqsave(&ring->lock, flags); + wptr = (ring->cur - ring->start) % (MSM_GPU_RINGBUFFER_SZ >> 2); + spin_unlock_irqrestore(&ring->lock, flags); + + gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr); +} + +/* Return the highest priority ringbuffer with something in it */ +static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + unsigned long flags; + int i; + + for (i = gpu->nr_rings - 1; i >= 0; i--) { + bool empty; + struct msm_ringbuffer *ring = gpu->rb[i]; + + spin_lock_irqsave(&ring->lock, flags); + empty = (get_wptr(ring) == adreno_gpu->memptrs->rptr[ring->id]); + spin_unlock_irqrestore(&ring->lock, flags); + + if (!empty) + return ring; + } + + return NULL; +} + +static void a5xx_preempt_worker(struct work_struct *work) +{ + struct a5xx_gpu *a5xx_gpu = + container_of(work, struct a5xx_gpu, preempt_work); + struct msm_gpu *gpu = &a5xx_gpu->base.base; + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + + if (atomic_read(&a5xx_gpu->preempt_state) == PREEMPT_COMPLETE) { + uint32_t status = gpu_read(gpu, + REG_A5XX_CP_CONTEXT_SWITCH_CNTL); + + if (status == 0) { + del_timer(&a5xx_gpu->preempt_timer); + a5xx_gpu->cur_ring = a5xx_gpu->next_ring; + a5xx_gpu->next_ring = NULL; + + update_wptr(gpu, a5xx_gpu->cur_ring); + + set_preempt_state(a5xx_gpu, PREEMPT_NONE); + return; + } + + dev_err(dev->dev, "%s: Preemption failed to complete\n", + gpu->name); + } else if (atomic_read(&a5xx_gpu->preempt_state) == PREEMPT_FAULTED) + dev_err(dev->dev, "%s: preemption timed out\n", gpu->name); + else + return; + + /* Trigger recovery */ + queue_work(priv->wq, &gpu->recover_work); +} + +static void a5xx_preempt_timer(unsigned long data) +{ + struct a5xx_gpu *a5xx_gpu = (struct a5xx_gpu *) data; + struct msm_gpu *gpu = &a5xx_gpu->base.base; + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + + if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED)) + return; + + queue_work(priv->wq, &a5xx_gpu->preempt_work); +} + +/* Try to trigger a preemption switch */ +void a5xx_preempt_trigger(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + unsigned long flags; + struct msm_ringbuffer *ring; + + if (gpu->nr_rings == 1) + return; + + /* + * Try to start preemption by moving from NONE to START. If + * unsuccessful, a preemption is already in flight + */ + if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START)) + return; + + /* Get the next ring to preempt to */ + ring = get_next_ring(gpu); + + /* + * If no ring is populated or the highest priority ring is the current + * one do nothing except to update the wptr to the latest and greatest + */ + if (!ring || (a5xx_gpu->cur_ring == ring)) { + update_wptr(gpu, ring); + + /* Set the state back to NONE */ + set_preempt_state(a5xx_gpu, PREEMPT_NONE); + return; + } + + /* Make sure the wptr doesn't update while we're in motion */ + spin_lock_irqsave(&ring->lock, flags); + a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring); + spin_unlock_irqrestore(&ring->lock, flags); + + /* Set the address of the incoming preemption record */ + gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO, + REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI, + a5xx_gpu->preempt_iova[ring->id]); + + a5xx_gpu->next_ring = ring; + + /* Start a timer to catch a stuck preemption */ + mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000)); + + /* Set the preemption state to triggered */ + set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED); + + /* Make sure everything is written before hitting the button */ + wmb(); + + /* And actually start the preemption */ + gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1); +} + +void a5xx_preempt_irq(struct msm_gpu *gpu) +{ + uint32_t status; + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct drm_device *dev = gpu->dev; + struct msm_drm_private *priv = dev->dev_private; + + if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING)) + return; + + status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL); + if (status) { + set_preempt_state(a5xx_gpu, PREEMPT_COMPLETE); + queue_work(priv->wq, &a5xx_gpu->preempt_work); + return; + } + + del_timer(&a5xx_gpu->preempt_timer); + + a5xx_gpu->cur_ring = a5xx_gpu->next_ring; + a5xx_gpu->next_ring = NULL; + + update_wptr(gpu, a5xx_gpu->cur_ring); + + set_preempt_state(a5xx_gpu, PREEMPT_NONE); +} + +void a5xx_preempt_hw_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring; + int i; + + if (gpu->nr_rings > 1) { + /* Clear the preemption records */ + FOR_EACH_RING(gpu, ring, i) { + if (ring) { + a5xx_gpu->preempt[ring->id]->wptr = 0; + a5xx_gpu->preempt[ring->id]->rptr = 0; + a5xx_gpu->preempt[ring->id]->rbase = ring->iova; + } + } + } + + /* Write a 0 to signal that we aren't switching pagetables */ + gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO, + REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0); + + /* Reset the preemption state */ + set_preempt_state(a5xx_gpu, PREEMPT_NONE); + + /* Always come up on rb 0 */ + a5xx_gpu->cur_ring = gpu->rb[0]; +} + +static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu, + struct msm_ringbuffer *ring) +{ + struct adreno_gpu *adreno_gpu = &a5xx_gpu->base; + struct msm_gpu *gpu = &adreno_gpu->base; + struct a5xx_preempt_record *ptr; + struct drm_gem_object *bo; + u64 iova; + + ptr = alloc_kernel_bo(gpu->dev, gpu, + A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE, + MSM_BO_UNCACHED, &bo, &iova); + + if (IS_ERR(ptr)) + return PTR_ERR(ptr); + + a5xx_gpu->preempt_bo[ring->id] = bo; + a5xx_gpu->preempt_iova[ring->id] = iova; + a5xx_gpu->preempt[ring->id] = ptr; + + /* Set up the defaults on the preemption record */ + + ptr->magic = A5XX_PREEMPT_RECORD_MAGIC; + ptr->info = 0; + ptr->data = 0; + ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT; + ptr->rptr_addr = rbmemptr(adreno_gpu, ring->id, rptr); + ptr->counter = iova + A5XX_PREEMPT_RECORD_SIZE; + + return 0; +} + +void a5xx_preempt_fini(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring; + int i; + + FOR_EACH_RING(gpu, ring, i) { + if (!ring || !a5xx_gpu->preempt_bo[i]) + continue; + + if (a5xx_gpu->preempt[i]) + msm_gem_put_vaddr(a5xx_gpu->preempt_bo[i]); + + if (a5xx_gpu->preempt_iova[i]) + msm_gem_put_iova(a5xx_gpu->preempt_bo[i], gpu->aspace); + + drm_gem_object_unreference_unlocked(a5xx_gpu->preempt_bo[i]); + + a5xx_gpu->preempt_bo[i] = NULL; + } +} + +void a5xx_preempt_init(struct msm_gpu *gpu) +{ + struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu); + struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu); + struct msm_ringbuffer *ring; + int i; + + /* No preemption if we only have one ring */ + if (gpu->nr_rings <= 1) + return; + + FOR_EACH_RING(gpu, ring, i) { + if (!ring) + continue; + + if (preempt_init_ring(a5xx_gpu, ring)) { + /* + * On any failure our adventure is over. Clean up and + * set nr_rings to 1 to force preemption off + */ + a5xx_preempt_fini(gpu); + gpu->nr_rings = 1; + + return; + } + } + + INIT_WORK(&a5xx_gpu->preempt_work, a5xx_preempt_worker); + + setup_timer(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, + (unsigned long) a5xx_gpu); +} diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.c b/drivers/gpu/drm/msm/adreno/adreno_gpu.c index aca1fc3..5149188 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.c +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.c @@ -93,11 +93,6 @@ int adreno_hw_init(struct msm_gpu *gpu) return 0; } -static uint32_t get_wptr(struct msm_ringbuffer *ring) -{ - return ring->cur - ring->start; -} - /* Use this helper to read rptr, since a430 doesn't update rptr in memory */ static uint32_t get_rptr(struct adreno_gpu *adreno_gpu, struct msm_ringbuffer *ring) @@ -145,6 +140,7 @@ void adreno_recover(struct msm_gpu *gpu) if (!ring) continue; + /* No need for a lock here, nobody else is peeking in */ ring->cur = ring->start; ring->next = ring->start; @@ -269,8 +265,9 @@ bool adreno_idle(struct msm_gpu *gpu, struct msm_ringbuffer *ring) return true; /* TODO maybe we need to reset GPU here to recover from hang? */ - DRM_ERROR("%s: timeout waiting to drain ringbuffer %d!\n", gpu->name, - ring->id); + DRM_ERROR("%s: timeout waiting to drain ringbuffer %d rptr/wptr = %X/%X\n", + gpu->name, ring->id, get_rptr(adreno_gpu, ring), wptr); + return false; } diff --git a/drivers/gpu/drm/msm/adreno/adreno_gpu.h b/drivers/gpu/drm/msm/adreno/adreno_gpu.h index f5118ad..4fcccd4 100644 --- a/drivers/gpu/drm/msm/adreno/adreno_gpu.h +++ b/drivers/gpu/drm/msm/adreno/adreno_gpu.h @@ -334,6 +334,11 @@ static inline void adreno_gpu_write64(struct adreno_gpu *gpu, adreno_gpu_write(gpu, hi, upper_32_bits(data)); } +static inline uint32_t get_wptr(struct msm_ringbuffer *ring) +{ + return ring->cur - ring->start; +} + /* * Given a register and a count, return a value to program into * REG_CP_PROTECT_REG(n) - this will block both reads and writes for _len diff --git a/drivers/gpu/drm/msm/msm_drv.h b/drivers/gpu/drm/msm/msm_drv.h index 7ff7a83..e54baba 100644 --- a/drivers/gpu/drm/msm/msm_drv.h +++ b/drivers/gpu/drm/msm/msm_drv.h @@ -78,7 +78,7 @@ struct msm_vblank_ctrl { spinlock_t lock; }; -#define MSM_GPU_MAX_RINGS 1 +#define MSM_GPU_MAX_RINGS 4 struct msm_drm_private { diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.c b/drivers/gpu/drm/msm/msm_ringbuffer.c index b885979..f42ce09 100644 --- a/drivers/gpu/drm/msm/msm_ringbuffer.c +++ b/drivers/gpu/drm/msm/msm_ringbuffer.c @@ -50,6 +50,8 @@ struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id) ring->next = ring->start; ring->cur = ring->start; + spin_lock_init(&ring->lock); + return ring; fail: diff --git a/drivers/gpu/drm/msm/msm_ringbuffer.h b/drivers/gpu/drm/msm/msm_ringbuffer.h index 865b21a..0f91db0 100644 --- a/drivers/gpu/drm/msm/msm_ringbuffer.h +++ b/drivers/gpu/drm/msm/msm_ringbuffer.h @@ -29,6 +29,7 @@ struct msm_ringbuffer { /* last_fence == completed_fence --> no pending work */ uint32_t last_fence; uint32_t completed_fence; + spinlock_t lock; }; struct msm_ringbuffer *msm_ringbuffer_new(struct msm_gpu *gpu, int id); -- 1.9.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel