Hi Jani,
Looks good to me :
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx>
On 23/01/17 09:42, Jani Nikula wrote:
The function is not that big, but it's also not used for anything
performance critical. Make it a normal function.
As a side effect, this apparently makes sparse smarter about what it's
doing, and gets rid of the warning:
./include/drm/drm_color_mgmt.h:53:28: warning: shift too big (4294967295) for type unsigned long
./include/drm/drm_color_mgmt.h:53:28: warning: cast truncates bits from constant value (8000000000000000 becomes 0)
Cc: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx>
Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx>
---
drivers/gpu/drm/drm_color_mgmt.c | 24 ++++++++++++++++++++++++
include/drm/drm_color_mgmt.h | 27 ++-------------------------
2 files changed, 26 insertions(+), 25 deletions(-)
diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c
index 789b4c65cd69..5618f60c7690 100644
--- a/drivers/gpu/drm/drm_color_mgmt.c
+++ b/drivers/gpu/drm/drm_color_mgmt.c
@@ -88,6 +88,30 @@
*/
/**
+ * drm_color_lut_extract - clamp&round LUT entries
+ * @user_input: input value
+ * @bit_precision: number of bits the hw LUT supports
+ *
+ * Extract a degamma/gamma LUT value provided by user (in the form of
+ * &drm_color_lut entries) and round it to the precision supported by the
+ * hardware.
+ */
+uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision)
+{
+ uint32_t val = user_input;
+ uint32_t max = 0xffff >> (16 - bit_precision);
+
+ /* Round only if we're not using full precision. */
+ if (bit_precision < 16) {
+ val += 1UL << (16 - bit_precision - 1);
+ val >>= 16 - bit_precision;
+ }
+
+ return clamp_val(val, 0, max);
+}
+EXPORT_SYMBOL(drm_color_lut_extract);
+
+/**
* drm_crtc_enable_color_mgmt - enable color management properties
* @crtc: DRM CRTC
* @degamma_lut_size: the size of the degamma lut (before CSC)
diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h
index c767238ac9d5..bce4a532836d 100644
--- a/include/drm/drm_color_mgmt.h
+++ b/include/drm/drm_color_mgmt.h
@@ -25,6 +25,8 @@
#include <linux/ctype.h>
+uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision);
+
void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc,
uint degamma_lut_size,
bool has_ctm,
@@ -33,29 +35,4 @@ void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc,
int drm_mode_crtc_set_gamma_size(struct drm_crtc *crtc,
int gamma_size);
-/**
- * drm_color_lut_extract - clamp&round LUT entries
- * @user_input: input value
- * @bit_precision: number of bits the hw LUT supports
- *
- * Extract a degamma/gamma LUT value provided by user (in the form of
- * &drm_color_lut entries) and round it to the precision supported by the
- * hardware.
- */
-static inline uint32_t drm_color_lut_extract(uint32_t user_input,
- uint32_t bit_precision)
-{
- uint32_t val = user_input;
- uint32_t max = 0xffff >> (16 - bit_precision);
-
- /* Round only if we're not using full precision. */
- if (bit_precision < 16) {
- val += 1UL << (16 - bit_precision - 1);
- val >>= 16 - bit_precision;
- }
-
- return clamp_val(val, 0, max);
-}
-
-
#endif
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