Am Donnerstag, den 26.01.2017, 18:24 +0100 schrieb Daniel Vetter: > On Thu, Jan 26, 2017 at 04:32:17PM +0100, Philipp Zabel wrote: > > Vivante GC hardware uses simple 4x4 tiled and nested 64x64 supertiled > > formats as well as so-called split-tiled variants for dual-pipe > > hardware, where even and odd tiles start at different base addresses. > > > > Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx> > > --- > > include/uapi/drm/drm_fourcc.h | 41 +++++++++++++++++++++++++++++++++++++++++ > > 1 file changed, 41 insertions(+) > > > > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h > > index a5890bf44c0af..ec0498cf61756 100644 > > --- a/include/uapi/drm/drm_fourcc.h > > +++ b/include/uapi/drm/drm_fourcc.h > > @@ -159,6 +159,7 @@ extern "C" { > > #define DRM_FORMAT_MOD_VENDOR_NV 0x03 > > #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04 > > #define DRM_FORMAT_MOD_VENDOR_QCOM 0x05 > > +#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06 > > /* add more to the end as needed */ > > > > #define fourcc_mod_code(vendor, val) \ > > @@ -233,6 +234,46 @@ extern "C" { > > */ > > #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE fourcc_mod_code(SAMSUNG, 1) > > > > +/* Vivante framebuffer modifiers */ > > + > > +/* > > + * Vivante 4x4 tiling layout > > + * > > + * This is a simple tiled layout using tiles of 4x4 pixels in a row-major > > + * layout. > > + */ > > +#define DRM_FORMAT_MOD_VIVANTE_TILED fourcc_mod_code(VIVANTE, 1) > > + > > +/* > > + * Vivante 64x64 super-tiling layout > > + * > > + * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile > > + * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row- > > + * major layout. > > + * > > + * For more information: see > > + * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling > > + */ > > +#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED fourcc_mod_code(VIVANTE, 2) > > + > > +/* > > + * Vivante 4x4 tiling layout for dual-pipe > > + * > > + * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a > > + * different base address. Offsets from the base addresses are therefore halved > > + * compared to the non-split tiled layout. > > + */ > > +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED fourcc_mod_code(VIVANTE, 3) > > + > > +/* > > + * Vivante 64x64 super-tiling layout for dual-pipe > > + * > > + * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile > > + * starts at a different base address. Offsets from the base addresses are > > + * therefore halved compared to the non-split super-tiled layout. > > + */ > > +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4) > > Does this mean the dual-pipe stuff has 2 planes? Do you need Ville's > driver-private format stuff for this? Nope, it's a single plane, but the pipes using different offsets within the plane. As the pipe address registers are freely configurable we could push the render output into 2 planes, but why make our life hard for no reason? :) Regards, Lucas _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel