Re: [PATCH] drm/fourcc: add vivante tiled layout format modifiers

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Reviewed-By: Wladimir J. van der Laan <laanwj@xxxxxxxxx>

I do wonder whether we'll need the split formats in practice -
e.g. the GC3000 on the i.MX6qp, for which I suppose this is being done because
of tiled buffers support in the PRE, has the "single buffer" feature
which allows rendering to a single buffer with multiple pixel pipes.
This is what the Vivante driver uses.

But it can't hurt reserving formats for them.

Wladimir

> > Vivante GC hardware uses simple 4x4 tiled and nested 64x64 supertiled
> > formats as well as so-called split-tiled variants for dual-pipe
> > hardware, where even and odd tiles start at different base addresses.
> > 
> > Signed-off-by: Philipp Zabel <p.zabel@xxxxxxxxxxxxxx>
> > ---
> >  include/uapi/drm/drm_fourcc.h | 41 +++++++++++++++++++++++++++++++++++++++++
> >  1 file changed, 41 insertions(+)
> > 
> > diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h
> > index a5890bf44c0af..ec0498cf61756 100644
> > --- a/include/uapi/drm/drm_fourcc.h
> > +++ b/include/uapi/drm/drm_fourcc.h
> > @@ -159,6 +159,7 @@ extern "C" {
> >  #define DRM_FORMAT_MOD_VENDOR_NV      0x03
> >  #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
> >  #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
> > +#define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
> >  /* add more to the end as needed */
> >  
> >  #define fourcc_mod_code(vendor, val) \
> > @@ -233,6 +234,46 @@ extern "C" {
> >   */
> >  #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
> >  
> > +/* Vivante framebuffer modifiers */
> > +
> > +/*
> > + * Vivante 4x4 tiling layout
> > + *
> > + * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
> > + * layout.
> > + */
> > +#define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
> > +
> > +/*
> > + * Vivante 64x64 super-tiling layout
> > + *
> > + * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
> > + * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
> > + * major layout.
> > + *
> > + * For more information: see
> > + * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
> > + */
> > +#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
> > +
> > +/*
> > + * Vivante 4x4 tiling layout for dual-pipe
> > + *
> > + * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
> > + * different base address. Offsets from the base addresses are therefore halved
> > + * compared to the non-split tiled layout.
> > + */
> > +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
> > +
> > +/*
> > + * Vivante 64x64 super-tiling layout for dual-pipe
> > + *
> > + * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
> > + * starts at a different base address. Offsets from the base addresses are
> > + * therefore halved compared to the non-split super-tiled layout.
> > + */
> > +#define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
> 
> Does this mean the dual-pipe stuff has 2 planes? Do you need Ville's
> driver-private format stuff for this?
> 
> Also, someone else with clue needs to review this before I can pull it in
> :-)
> -Daniel
> 
> > +
> >  #if defined(__cplusplus)
> >  }
> >  #endif
> > -- 
> > 2.11.0
> > 
> > _______________________________________________
> > dri-devel mailing list
> > dri-devel@xxxxxxxxxxxxxxxxxxxxx
> > https://lists.freedesktop.org/mailman/listinfo/dri-devel
> 
> -- 
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
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