Comment # 1
on bug 99444
from Shmerl
For the reference, to run the game in Wine, you need to set: [HKEY_CURRENT_USER\Software\Wine\Direct3D] "DirectDrawRenderer"="opengl" "UseGLSL"="enabled" "MaxVersionGL"=dword:00040005 And make sure you are using wine-staging 2.0rc5 or later, since older versions crash on startup because of the virtual heap limit.
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