From: Brian Starkey <brian.starkey@xxxxxxx> The horizontal and vertical flip flags were the wrong way around, causing reflect-x to result in reflect-y being applied and vice-versa. Fix them. Fixes: ad49f8602fe8 ("drm/arm: Add support for Mali Display Processors") Signed-off-by: Brian Starkey <brian.starkey@xxxxxxx> Signed-off-by: Liviu Dudau <Liviu.Dudau@xxxxxxx> --- drivers/gpu/drm/arm/malidp_planes.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/arm/malidp_planes.c b/drivers/gpu/drm/arm/malidp_planes.c index 8c5ce36147f3..629f634872a4 100644 --- a/drivers/gpu/drm/arm/malidp_planes.c +++ b/drivers/gpu/drm/arm/malidp_planes.c @@ -221,9 +221,9 @@ static void malidp_de_plane_update(struct drm_plane *plane, if (plane->state->rotation & DRM_ROTATE_MASK) val = ilog2(plane->state->rotation & DRM_ROTATE_MASK) << LAYER_ROT_OFFSET; if (plane->state->rotation & DRM_REFLECT_X) - val |= LAYER_V_FLIP; - if (plane->state->rotation & DRM_REFLECT_Y) val |= LAYER_H_FLIP; + if (plane->state->rotation & DRM_REFLECT_Y) + val |= LAYER_V_FLIP; /* * always enable pixel alpha blending until we have a way to change -- 2.11.0 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel