What | Removed | Added |
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CC | richard.llom@gmail.com |
Comment # 23
on bug 93301
from famo
Created attachment 128951 [details]
GTT and VRAM usage after 30 min play
Here is a screenshot of GTT and VRAM usage after 30min of play.
>From these graphs alone I couldn't make out any memory leaks.
However the game crashed soon afterwards on an new map.
System Info:
Card: Advanced Micro Devices [AMD/ATI] Bonaire XTX [Radeon R7 260X]
glxinfo | grep OpenGL
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD BONAIRE (DRM 2.46.0 /
4.8.6-1-CHAKRA, LLVM 3.9.1)
OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.0.2
OpenGL core profile shading language version string: 4.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 13.0.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
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