What | Removed | Added |
---|---|---|
Resolution | --- | NOTOURBUG |
Status | NEW | RESOLVED |
Comment # 11
on bug 98784
from Michel Dänzer
The apitrace seems to confirm a Talos bug. It looks like Talos tries to clear the back buffer with glClear, but it still has a non-default framebuffer object bound with glBindFramebuffer, so the glClear doesn't affect the back buffer. I'd like someone else to take a look and confirm this though.
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