[Bug 98984] Hexagonal shapes around lights in Cities: Skylines

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Comment # 10 on bug 98984 from
(In reply to Samuel Pitoiset from comment #8)
> Thanks for confirming.
> 
> This has probably been fixed in LLVM between 3.9.1 and 4.0.0.

This I can confirm.

OpenGL renderer string: Gallium 0.4 on AMD HAWAII (DRM 3.8.0 / 4.9.0, LLVM
4.0.0)
OpenGL version string: 3.0 Mesa 17.0.0-devel (git-8bc39e251b)

Recompiled the same mesa-git as before using llvm-4.0 instead and the bug
disappeared.


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