https://bugs.freedesktop.org/show_bug.cgi?id=34495 --- Comment #43 from Micael Dias <kam1kaz3@xxxxxxxxx> 2011-07-12 02:16:29 PDT --- That looks great! Unfortunately I'm unable to test right now as I've been quiet busy. I'm not sure what's supposed to be the behaviour of changing the FBO while in GL_SELECT mode, but since GL_SELECT doesn't actually write to the FBO, I would assume it would be OK to change FboSave when changing the current FBO while GL_SELECT is active, no? After that we may need to do some voodoo math to the projection matrix to use the user defined scissor during the render in GL_SELECT. We will also need to intercept scissor changes when in select mode to change the saved scissor and the projection matrix instead of modifying the actual scissor used for rendering which needs to be disabled. After that I believe we're fully respecting the GL spec and it could possibly be merged into master. Maybe we could add a switch to change from old behaviour to this new behaviour to enable users to test it first before being enabled by default... -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel