Comment # 1
on bug 93809
from almos
I tried this again with current sw stack (kernel 4.8.13, libdrm 2.74, mesa 13.1-dev, wine 2.0rc2), and the game ran for 1 hour without crashing the machine, so I guess this is fixed. The performance feels much worse now (around 2-5fps), but with nine the game is playable (but it doesn't draw shadows, and crashes very often).
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