On Wednesday 6 July 2011, Jerome Glisse <j.glisse@xxxxxxxxx> wrote: > On Wed, Jul 6, 2011 at 12:29 PM, Simon Farnsworth > > > In particular, I'm a bit hazy about what the fence in pageflip is > > doing - I assume it's there to synchronize drawing and scanout, so > > that I don't flip to a buffer that's still being drawn on by the GPU. > > > In my view all the fence stuff become useless as when the irq handler > call we know we can unpin previous scanout (the crtc is scanning from > new buffer). Otherwise it looks good (beside the optimization of > computing how much time we should sleep instead of while msleep but > this can be left as a latter patch). > So, I don't know why this makes a difference - but removing the fence completely causes the second pageflip to stall forever. Changing it for a radeon_bo_wait on the new frontbuffer still results in infinite stalls. I've noticed a couple of minor issues in the patch anyway (a redundant lock/unlock pair left in, and I should be using usleep_range not msleep, given that I want to wait for less than a millisecond normally), so I'll respin anyway. -- Simon Farnsworth Software Engineer ONELAN Limited http://www.onelan.com/ _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel