Re: [PATCH 2/2] ASoC: hdmi-codec: add channel mapping control

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Hi Arnaud,

On Dec 12 2016 22:46, Arnaud Pouliquen wrote:
On 12/12/2016 01:03 PM, Takashi Sakamoto wrote:
On 2016年12月12日 18:38, Arnaud Pouliquen wrote:
+ */
+static struct hdmi_codec_cea_spk_alloc hdmi_codec_channel_alloc[] = {
+/*			  channel:   7     6    5    4    3     2    1    0  */
+{ .ca_index = 0x00,  .speakers = {   0,    0,   0,   0,   0,    0,  FR,  FL } },
+				 /* 2.1 */
+{ .ca_index = 0x01,  .speakers = {   0,    0,   0,   0,   0,  LFE,  FR,  FL } },
+				 /* Dolby Surround */
+{ .ca_index = 0x02,  .speakers = {   0,    0,   0,   0,  FC,    0,  FR,  FL } },
+				 /* surround51 */
+{ .ca_index = 0x0b,  .speakers = {   0,    0,  RR,  RL,  FC,  LFE,  FR,  FL } },
+				 /* surround40 */
+{ .ca_index = 0x08,  .speakers = {   0,    0,  RR,  RL,   0,    0,  FR,  FL } },
+				 /* surround41 */
+{ .ca_index = 0x09,  .speakers = {   0,    0,  RR,  RL,   0,  LFE,  FR,  FL } },
+				 /* surround50 */
+{ .ca_index = 0x0a,  .speakers = {   0,    0,  RR,  RL,  FC,    0,  FR,  FL } },
+				 /* 6.1 */
+{ .ca_index = 0x0f,  .speakers = {   0,   RC,  RR,  RL,  FC,  LFE,  FR,  FL } },
+				 /* surround71 */
+{ .ca_index = 0x13,  .speakers = { RRC,  RLC,  RR,  RL,  FC,  LFE,  FR,  FL } },
+
+{ .ca_index = 0x03,  .speakers = {   0,    0,   0,   0,  FC,  LFE,  FR,  FL } },
+{ .ca_index = 0x04,  .speakers = {   0,    0,   0,  RC,   0,    0,  FR,  FL } },
+{ .ca_index = 0x05,  .speakers = {   0,    0,   0,  RC,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x06,  .speakers = {   0,    0,   0,  RC,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x07,  .speakers = {   0,    0,   0,  RC,  FC,  LFE,  FR,  FL } },
+{ .ca_index = 0x0c,  .speakers = {   0,   RC,  RR,  RL,   0,    0,  FR,  FL } },
+{ .ca_index = 0x0d,  .speakers = {   0,   RC,  RR,  RL,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x0e,  .speakers = {   0,   RC,  RR,  RL,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x10,  .speakers = { RRC,  RLC,  RR,  RL,   0,    0,  FR,  FL } },
+{ .ca_index = 0x11,  .speakers = { RRC,  RLC,  RR,  RL,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x12,  .speakers = { RRC,  RLC,  RR,  RL,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x14,  .speakers = { FRC,  FLC,   0,   0,   0,    0,  FR,  FL } },
+{ .ca_index = 0x15,  .speakers = { FRC,  FLC,   0,   0,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x16,  .speakers = { FRC,  FLC,   0,   0,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x17,  .speakers = { FRC,  FLC,   0,   0,  FC,  LFE,  FR,  FL } },
+{ .ca_index = 0x18,  .speakers = { FRC,  FLC,   0,  RC,   0,    0,  FR,  FL } },
+{ .ca_index = 0x19,  .speakers = { FRC,  FLC,   0,  RC,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x1a,  .speakers = { FRC,  FLC,   0,  RC,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x1b,  .speakers = { FRC,  FLC,   0,  RC,  FC,  LFE,  FR,  FL } },
+{ .ca_index = 0x1c,  .speakers = { FRC,  FLC,  RR,  RL,   0,    0,  FR,  FL } },
+{ .ca_index = 0x1d,  .speakers = { FRC,  FLC,  RR,  RL,   0,  LFE,  FR,  FL } },
+{ .ca_index = 0x1e,  .speakers = { FRC,  FLC,  RR,  RL,  FC,    0,  FR,  FL } },
+{ .ca_index = 0x1f,  .speakers = { FRC,  FLC,  RR,  RL,  FC,  LFE,  FR,  FL } },
+};

Ditto.
Sorry not understand this comment vs the previous one, could you please
clarify?

This table is invariant in lifetime of the storage object, as well.
Let's put into .rodata section, too.

This table is updated in hdmi_codec_cea_init_channel_alloc so can not be
constant. In theory i could declare all field instead of computing some.
But for lisibility, i would prefer to just declare ca_index  and
speakers allocation field in this table (i will declared both as const)

You should pay enough attention to a case that one system has several GPUs to which relevant GPU drivers register HDMI_CODEC_DRV_NAME platform device. The 'static' modifier has an effect to keep just one storage object, thus your code causes bugs in the case.


Regards

Takashi Sakamoto
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