Op 13-12-16 om 14:01 schreef Archit Taneja: > Hi, > > On 12/12/2016 4:04 PM, Maarten Lankhorst wrote: >> Do something similar to vc4, only allow updating the cursor state >> in-place through a fastpath when the watermarks are unaffected. This >> will allow cursor movement to be smooth, but changing cursor size or >> showing/hiding cursor will still fall back so watermarks can be updated. >> >> Only moving and changing fb is allowed. > > I was implementing something similar for msm kms. I have a comment/query > below. > >> >> Changes since v1: >> - Set page flip to always_unused for trybot. >> - Copy fence correctly, ignore plane_state->state, should be NULL. >> - Check crtc_state for !active and modeset, go to slowpath if the case. >> Changes since v2: >> - Make error handling work correctly. (Matthew Auld) >> >> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> >> --- >> drivers/gpu/drm/i915/intel_atomic_plane.c | 47 +++++++---- >> drivers/gpu/drm/i915/intel_display.c | 132 +++++++++++++++++++++++++++++- >> drivers/gpu/drm/i915/intel_drv.h | 2 + >> 3 files changed, 163 insertions(+), 18 deletions(-) >> >> diff --git a/drivers/gpu/drm/i915/intel_atomic_plane.c b/drivers/gpu/drm/i915/intel_atomic_plane.c >> index dbe9fb41ae53..60d75ce8a989 100644 >> --- a/drivers/gpu/drm/i915/intel_atomic_plane.c >> +++ b/drivers/gpu/drm/i915/intel_atomic_plane.c >> @@ -103,36 +103,24 @@ intel_plane_destroy_state(struct drm_plane *plane, >> drm_atomic_helper_plane_destroy_state(plane, state); >> } >> >> -static int intel_plane_atomic_check(struct drm_plane *plane, >> - struct drm_plane_state *state) >> +int intel_plane_atomic_check_with_state(struct intel_crtc_state *crtc_state, >> + struct intel_plane_state *intel_state) >> { >> + struct drm_plane *plane = intel_state->base.plane; >> struct drm_i915_private *dev_priv = to_i915(plane->dev); >> - struct drm_crtc *crtc = state->crtc; >> - struct intel_crtc *intel_crtc; >> - struct intel_crtc_state *crtc_state; >> + struct drm_plane_state *state = &intel_state->base; >> struct intel_plane *intel_plane = to_intel_plane(plane); >> - struct intel_plane_state *intel_state = to_intel_plane_state(state); >> - struct drm_crtc_state *drm_crtc_state; >> int ret; >> >> - crtc = crtc ? crtc : plane->state->crtc; >> - intel_crtc = to_intel_crtc(crtc); >> - >> /* >> * Both crtc and plane->crtc could be NULL if we're updating a >> * property while the plane is disabled. We don't actually have >> * anything driver-specific we need to test in that case, so >> * just return success. >> */ >> - if (!crtc) >> + if (!intel_state->base.crtc && !plane->state->crtc) >> return 0; >> >> - drm_crtc_state = drm_atomic_get_existing_crtc_state(state->state, crtc); >> - if (WARN_ON(!drm_crtc_state)) >> - return -EINVAL; >> - >> - crtc_state = to_intel_crtc_state(drm_crtc_state); >> - >> /* Clip all planes to CRTC size, or 0x0 if CRTC is disabled */ >> intel_state->clip.x1 = 0; >> intel_state->clip.y1 = 0; >> @@ -184,6 +172,31 @@ static int intel_plane_atomic_check(struct drm_plane *plane, >> return intel_plane_atomic_calc_changes(&crtc_state->base, state); >> } >> >> +static int intel_plane_atomic_check(struct drm_plane *plane, >> + struct drm_plane_state *state) >> +{ >> + struct drm_crtc *crtc = state->crtc; >> + struct drm_crtc_state *drm_crtc_state; >> + >> + crtc = crtc ? crtc : plane->state->crtc; >> + >> + /* >> + * Both crtc and plane->crtc could be NULL if we're updating a >> + * property while the plane is disabled. We don't actually have >> + * anything driver-specific we need to test in that case, so >> + * just return success. >> + */ >> + if (!crtc) >> + return 0; >> + >> + drm_crtc_state = drm_atomic_get_existing_crtc_state(state->state, crtc); >> + if (WARN_ON(!drm_crtc_state)) >> + return -EINVAL; >> + >> + return intel_plane_atomic_check_with_state(to_intel_crtc_state(drm_crtc_state), >> + to_intel_plane_state(state)); >> +} >> + >> static void intel_plane_atomic_update(struct drm_plane *plane, >> struct drm_plane_state *old_state) >> { >> diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c >> index 9eaf1e5bdae9..5568ecac2edc 100644 >> --- a/drivers/gpu/drm/i915/intel_display.c >> +++ b/drivers/gpu/drm/i915/intel_display.c >> @@ -15028,6 +15028,136 @@ const struct drm_plane_funcs intel_plane_funcs = { >> .atomic_destroy_state = intel_plane_destroy_state, >> }; >> >> +static int >> +intel_legacy_cursor_update(struct drm_plane *plane, >> + struct drm_crtc *crtc, >> + struct drm_framebuffer *fb, >> + int crtc_x, int crtc_y, >> + unsigned int crtc_w, unsigned int crtc_h, >> + uint32_t src_x, uint32_t src_y, >> + uint32_t src_w, uint32_t src_h) >> +{ >> + struct drm_i915_private *dev_priv = to_i915(crtc->dev); >> + int ret; >> + struct drm_plane_state *old_plane_state, *new_plane_state; >> + struct intel_plane *intel_plane = to_intel_plane(plane); >> + struct drm_framebuffer *old_fb; >> + struct drm_crtc_state *crtc_state = crtc->state; >> + >> + /* >> + * When crtc is inactive or there is a modeset pending, >> + * wait for it to complete in the slowpath >> + */ >> + if (!crtc_state->active || needs_modeset(crtc_state) || >> + to_intel_crtc_state(crtc_state)->update_pipe) >> + goto slow; >> + >> + old_plane_state = plane->state; >> + >> + /* >> + * If any parameters change that may affect watermarks, >> + * take the slowpath. Only changing fb or position should be >> + * in the fastpath. >> + */ >> + if (old_plane_state->crtc != crtc || >> + old_plane_state->src_w != src_w || >> + old_plane_state->src_h != src_h || >> + old_plane_state->crtc_w != crtc_w || >> + old_plane_state->crtc_h != crtc_h || >> + !old_plane_state->visible || >> + old_plane_state->fb->modifier != fb->modifier) >> + goto slow; >> + >> + new_plane_state = intel_plane_duplicate_state(plane); >> + if (!new_plane_state) >> + return -ENOMEM; > > About creating a new plane state here and swapping it later, I guess > it's more for the sake of intel_plane_atomic_check_with_state() to go > through cleanly, right? Rather than directly modifying the old plane > state? i915 keeps some derived state in intel_plane_state, we copy the full state to make sure the full derived state is updated as well. > I didn't see anything equivalent in vc4's implementation of > update_plane, hence was wondering why exactly it is needed. > > Also, about updating fb in the fast path, my assumption was > that it was only crtc_x/y was the thing most likely to be > changed really fast. Have you seen use cases where the fb > changes at a faster than vsync rate? It didn't cost much extra effort to implement fb changing too since that is handled in intel's update_plane callback too. This is why I did that as well. I'm not sure it's needed in general. Any changed fb still has to have the same size or we go to slowpath. ~Maarten _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel