Re: [RFC] Using DC in amdgpu for upcoming GPU

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Thanks for the write up for the guide. We can definitely re-do atomic according to guideline provided as I am not satified with how our code look today. To me it seems more like we need to shuffle stuff around and rename a few things than rewrite much of anything.

I hope to get an answer on the reply to Dave's question regarding to if there is anything else. If we can keep most of the stuff under /dc as the "back end" helper and do most of the change under /amdgpu_dm then it isn't that difficult as we don't need to go deal with the fall out on other platforms. Again it's not just windows. We are fully aware that it's hard to find the common abstraction between all different OS so we try our best to have DC behave more like a helper than abstraction layer anyways. In our design states and policies are domain of Display Managers (DM) and because of linux we also say anything DRM can do that's also domain of DM. We don't put anything in DC that we don't feel comfortable if HW decide to hide it in FW.


On 12/12/2016 9:33 PM, Harry Wentland wrote:
On 2016-12-11 03:28 PM, Daniel Vetter wrote:
On Wed, Dec 07, 2016 at 09:02:13PM -0500, Harry Wentland wrote:
We propose to use the Display Core (DC) driver for display support on
AMD's upcoming GPU (referred to by uGPU in the rest of the doc). In order to avoid a flag day the plan is to only support uGPU initially and transition
to older ASICs gradually.

Bridgeman brought it up a few times that this here was the question - it's
kinda missing a question mark, hard to figure this out ;-). I'd say for

My bad for the missing question mark (imprecise phrasing). On the other hand letting this blow over a bit helped get us on the map a bit more and allows us to argue the challenges (and benefits) of open source. :)

upstream it doesn't really matter, but imo having both atomic and
non-atomic paths in one driver is one world of hurt and I strongly
recommend against it, at least if feasible. All drivers that switched
switched in one go, the only exception was i915 (it took much longer than
we ever feared, causing lots of pain) and nouveau (which only converted
nv50+, but pre/post-nv50 have always been two almost completely separate
worlds anyway).


trust me we would like to upstream everything. Just we didn't invest enough in DC code in the previous generation so the quality might not be there.

You mention the two probably most complex DRM drivers didn't switch in a single go... I imagine amdgpu/DC falls into the same category.

I think one of the problems is making a sudden change with a fully validated driver without breaking existing use cases and customers. We really should've started DC development in public and probably would do that if we had to start anew.

The DC component has received extensive testing within AMD for DCE8, 10, and
11 GPUs and is being prepared for uGPU. Support should be better than
amdgpu's current display support.

 * All of our QA effort is focused on DC
 * All of our CQE effort is focused on DC
 * All of our OEM preloads and custom engagements use DC
 * DC behavior mirrors what we do for other OSes

The new asic utilizes a completely re-designed atom interface, so we cannot
easily leverage much of the existing atom-based code.

We've introduced DC to the community earlier in 2016 and received a fair
amount of feedback. Some of what we've addressed so far are:

 * Self-contain ASIC specific code. We did a bunch of work to pull
   common sequences into dc/dce and leave ASIC specific code in
   separate folders.
 * Started to expose AUX and I2C through generic kernel/drm
   functionality and are mostly using that. Some of that code is still
   needlessly convoluted. This cleanup is in progress.
 * Integrated Dave and Jerome’s work on removing abstraction in bios
   parser.
 * Retire adapter service and asic capability
 * Remove some abstraction in GPIO

Since a lot of our code is shared with pre- and post-silicon validation
suites changes need to be done gradually to prevent breakages due to a major flag day. This, coupled with adding support for new asics and lots of new feature introductions means progress has not been as quick as we would have
liked. We have made a lot of progress none the less.

The remaining concerns that were brought up during the last review that we
are working on addressing:

 * Continue to cleanup and reduce the abstractions in DC where it
   makes sense.
 * Removing duplicate code in I2C and AUX as we transition to using the
   DRM core interfaces.  We can't fully transition until we've helped
   fill in the gaps in the drm core that we need for certain features.
 * Making sure Atomic API support is correct.  Some of the semantics of
   the Atomic API were not particularly clear when we started this,
   however, that is improving a lot as the core drm documentation
   improves.  Getting this code upstream and in the hands of more
   atomic users will further help us identify and rectify any gaps we
   have.

Ok so I guess Dave is typing some more general comments about
demidlayering, let me type some guidelines about atomic. Hopefully this
all materializes itself a bit better into improved upstream docs, but meh.


Excellent writeup. Let us know when/if you want our review for upstream docs.

We'll have to really take some time to go over our atomic implementation. A couple small comments below with regard to DC.

Step 0: Prep

So atomic is transactional, but it's not validate + rollback or commit,
but duplicate state, validate and then either throw away or commit.
There's a few big reasons for this: a) partial atomic updates - if you
duplicate it's much easier to check that you have all the right locks b)
kfree() is much easier to check for correctness than a rollback code and
c) atomic_check functions are much easier to audit for invalid changes to
persistent state.


There isn't really any rollback. I believe even in our other drivers we've abandoned the rollback approach years ago because it doesn't really work on modern HW. Any rollback cases you might find in DC should really only be for catastrophic errors (read: something went horribly wrong... read: congratulations, you just found a bug).

There is no rollback. We moved to "atomic" for Windows Vista in the previous DAL 8 years ago. Windows only care about VidPnSource (frame buffer) and VidPnTarget (display output) and leave the rest up to driver but we had to behave atomic as Window obsolutely "check" every possible config with the famous EnumConfunctionalModality DDI.

Trouble is that this seems a bit unusual compared to all other approaches, and ime (from the drawn-out i915 conversion) you really don't want to mix things up. Ofc for private state you can roll back (e.g. vc4 does that for the drm_mm allocator thing for scanout slots or whatever it is), but it's
trivial easy to accidentally check the wrong state or mix them up or
something else bad.

Long story short, I think step 0 for DC is to split state from objects,
i.e. for each dc_surface/foo/bar you need a dc_surface/foo/bar_state. And
all the back-end functions need to take both the object and the state
explicitly.

This is a bit a pain to do, but should be pretty much just mechanical. And
imo not all of it needs to happen before DC lands in upstream, but see
above imo that half-converted state is postively horrible. This should
also not harm cross-os reuse at all, you can still store things together
on os where that makes sense.

Guidelines for amdgpu atomic structures

drm atomic stores everything in state structs on plane/connector/crtc.
This includes any property extensions or anything else really, the entire userspace abi is built on top of this. Non-trivial drivers are supposed to
subclass these to store their own stuff, so e.g.

amdgpu_plane_state {
    struct drm_plane_state base;

    /* amdgpu glue state and stuff that's linux-specific, e.g.
     * property values and similar things. Note that there's strong
     * push towards standardizing properties and stroing them in the
     * drm_*_state structs. */

    struct dc_surface_state surface_state;

    /* other dc states that fit to a plane */
};

Is there any requirement where the header and code that deal with dc_surface_state has to be? Can we keep it under /dc while amdgpu_plane_state exist under /amdgpu_dm?
Yes not everything will fit 1:1 in one of these, but to get started I
strongly recommend to make them fit (maybe with reduced feature sets to
start out). Stuff that is shared between e.g. planes, but always on the
same crtc can be put into amdgpu_crtc_state, e.g. if you have scalers that
are assignable to a plane.

Of course atomic also supports truly global resources, for that you need
to subclass drm_atomic_state. Currently msm and i915 do that, and probably best to read those structures as examples until I've typed the docs. But I
expect that especially for planes a few dc_*_state structs will stay in
amdgpu_*_state.

We need to treat most of resource that don't map well as global. One example is pixel pll. We have 6 display pipes but only 2 or 3 plls in CI/VI, as a result we are limited in number of HDMI or DVI we can drive at the same time. Also the pixel pll can be used to drive DP as well, so there is another layer of HW specific but we can't really contain it in crtc or encoder by itself. Doing this resource allocation require knowlege of the whole system, and knowning which pixel pll is already used, and what can we support with remaining pll.

Another ask is lets say we are driving 2 displays, we would always want instance 0 and instance 1 of scaler, timing generator etc getting used. We want to avoid possiblity of due to different user mode commit sequence we end up with driving the 2 display with 0 and 2nd instance of HW. Not only this configuration isn't really validated in the lab, we will be less effective in power gating as instance 0 and 1 are one the same tile. instead of having 2/3 of processing pipeline silicon power gated we can only power gate 1/3. And if we power gate wrong the you will have 1 of the 2 display not lighting up.

Having HW resource used the same way on all platform under any sequence / circumstance is important for us, as power optimization/measure is done for given platform + display config mostly on only 1 OS by the HW team.

Guidelines for atomic_check

Please use the helpers as much as makes sense, and put at least the basic
steps that from drm_*_state into the respective dc_*_state functional
block into the helper callbacks for that object. I think basic validation
of individal bits (as much as possible, e.g. if you just don't support
e.g. scaling or rotation with certain pixel formats) should happen in
there too. That way when we e.g. want to check how drivers corrently
validate a given set of properties to be able to more strictly define the
semantics, that code is easy to find.

Also I expect that this won't result in code duplication with other OS,
you need code to map from drm to dc anyway, might as well check&reject the
stuff that dc can't even represent right there.

The other reason is that the helpers are good guidelines for some of the
semantics, e.g. it's mandatory that drm_crtc_needs_modeset gives the right
answer after atomic_check. If it doesn't, then you're driver doesn't
follow atomic. If you completely roll your own this becomes much harder to
assure.

it doesn't today and we have equilvant check in dc in our hw_seq. We will look into how to make it work. Our "atomic" operate on always knowing the current state (core_dc.current_ctx) and finding out the delta between the desired future state computed in our dc_validate. One thing we were stuggling with it seems DRM is building up incremental state, ie. if something isn't mentioned in atomic_commit then you don't touch it. We operate in a mode where if something isn't mentioned in dc_commit_target we disable those output. this method allow us to always know current and future state, as future state is built up by caller (amdgpu), and we are able to transition into the future state on vsync boundary if required. It seems to me that drm_*_state require us to compartimentize states. It won't be as trivial to fill the input for bandwidth_calc as that beast need everything as everything end up goes through the same memory controller. our validate_context is specifically design to make it easy to generate input parameter for bandwidth_calc. Per pipe validate like pixel format, scaling is not a problem.


Interesting point. Not sure if we've checked that. Is there some sort of automated test for this that we can use to check?

Of course extend it all however you want, e.g. by adding all the global
optimization and resource assignment stuff after initial per-object
checking has been done using the helper infrastructure.

Guidelines for atomic_commit

Use the new nonblcoking helpers. Everyone who didn't got it wrong. Also,

I believe we're not using those and didn't start with those which might explain (along with lack of discussion on dri-devel) why atomic currently looks the way it does in DC. This is definitely one of the bigger issues we'd want to clean up and where you wouldn't find much pushback, other than us trying to find time to do it.

your atomic_commit should pretty much match the helper one, except for a
custom swap_state to handle all your globally shared specia dc_*_state
objects. Everything hw specific should be in atomic_commit_tail.

Wrt the hw commit itself, for the modeset step just roll your own. That's
the entire point of atomic, and atm both i915 and nouveau exploit this
fully. Besides a bit of glue there shouldn't be much need for
linux-specific code here - what you need is something to fish the right
dc_*_state objects and give it your main sequencer functions. What you
should make sure though is that only ever do a modeset when that was
signalled, i.e. please use drm_crtc_needs_modeset to control that part.
Feel free to wrap up in a dc_*_needs_modeset for better abstraction if
that's needed.

Using state properly will solve our double resource assignment/validation problem during commit. Thanks for the guidance on how to do this.

now the question is can we have a helper function to house the main sequence and put it in /dc?
I do strongly suggest however that you implement the plane commit using
the helpers. There's really only a few ways to implement this in the hw,
and it should work everywhere.

Maybe from SW perspective I'll look at the intel code to understand this. In terms of HW I would have to say I disagree with that. The multi-plane blend stuff even in our HW we have gone through 1 minor revision and 1 major change. Also the same HW is build to handle stereo 3D, multi-plane blending, pipe spliting and more. The pipeline / blending stuff tend to change in HW because HW need to constently design to meet the timing requirement of ever increasing pixel rate to keep us competitive. When HW can't meet timing they employ the split trick and have 2 copy of the same HW to be able to push through that many number of pixel. If we are Intel and on latest process node then we probably won't have this problem. I beat our 2018 HW will change again especially things are moving toward 64bpp FP16 pixel format by default for HDR.
Misc guidelines

Use the suspend/resume helpers. If your atomic can't do that, it's not
terribly good. Also, if DC can't make those fit, it's probably still too
much midlayer and its own world than helper library.


Do they handle swapping DP displays while the system is asleep? If not we'll probably need to add that. The other case where we have some special handling has to do with headless (sleep or resume, don't remember).

Use all the legacy helpers, again your atomic should be able to pull it
off. One exception is async plane flips (both primary and cursors), that's
atm still unsolved. Probably best to keep the old code around for just
that case (but redirect to the compat helpers for everything), see e.g.
how vc4 implements cursors.


Good old flip. There probably isn't much shareable code between OSes here. It seems like every OS rolls there own thing, regarding flips. We still seem to be revisiting flips regularly, especially with FreeSync (adaptive sync) in the mix now. Good to know that this is still a bit of an open topic.

Most imporant of all

Ask questions on #dri-devel. amdgpu atomic is the only nontrivial atomic
driver for which I don't remember a single discussion about some detail,
at least not with any of the DAL folks. Michel&Alex asked some questions
sometimes, but that indirection is bonghits and the defeats the point of
upstream: Direct cross-vendor collaboration to get shit done. Please make
it happen.


Please keep asking us to get on dri-devel with questions. I need to get into the habit again of leaving the IRC channel open. I think most of us are still a bit scared of it or don't know how to deal with some of the information overload (IRC and mailing list). It's some of my job to change that all the while I'm learning this myself. :)

Thanks for all your effort trying to get people involved.

Oh and I pretty much assume Harry&Tony are volunteered to review atomic
docs ;-)


Sure.

Cheers,
Harry

Cheers, Daniel




Unfortunately we cannot expose code for uGPU yet. However refactor / cleanup
work on DC is public.  We're currently transitioning to a public patch
review. You can follow our progress on the amd-gfx mailing list. We value
community feedback on our work.

As an appendix I've included a brief overview of the how the code currently
works to make understanding and reviewing the code easier.

Prior discussions on DC:

* https://lists.freedesktop.org/archives/dri-devel/2016-March/103398.html
 *
https://lists.freedesktop.org/archives/dri-devel/2016-February/100524.html

Current version of DC:

* https://cgit.freedesktop.org/~agd5f/linux/tree/drivers/gpu/drm/amd/display?h=amd-staging-4.7

Once Alex pulls in the latest patches:

* https://cgit.freedesktop.org/~agd5f/linux/tree/drivers/gpu/drm/amd/display?h=amd-staging-4.7

Best Regards,
Harry


************************************************
*** Appendix: A Day in the Life of a Modeset ***
************************************************

Below is a high-level overview of a modeset with dc. Some of this might be a little out-of-date since it's based on my XDC presentation but it should be
more-or-less the same.

amdgpu_dm_atomic_commit()
{
  /* setup atomic state */
  drm_atomic_helper_prepare_planes(dev, state);
  drm_atomic_helper_swap_state(dev, state);
  drm_atomic_helper_update_legacy_modeset_state(dev, state);

  /* create or remove targets */

/********************************************************************
   * *** Call into DC to commit targets with list of all known targets
********************************************************************/
  /* DC is optimized not to do anything if 'targets' didn't change. */
  dc_commit_targets(dm->dc, commit_targets, commit_targets_count)
  {
/******************************************************************
     * *** Build context (function also used for validation)
******************************************************************/
    result = core_dc->res_pool->funcs->validate_with_context(
core_dc,set,target_count,context);

/******************************************************************
     * *** Apply safe power state
******************************************************************/
    pplib_apply_safe_state(core_dc);

/****************************************************************
     * *** Apply the context to HW (program HW)
****************************************************************/
    result = core_dc->hwss.apply_ctx_to_hw(core_dc,context)
    {
      /* reset pipes that need reprogramming */
      /* disable pipe power gating */
      /* set safe watermarks */

      /* for all pipes with an attached stream */
/************************************************************
         * *** Programming all per-pipe contexts
************************************************************/
        status = apply_single_controller_ctx_to_hw(...)
        {
          pipe_ctx->tg->funcs->set_blank(...);
pipe_ctx->clock_source->funcs->program_pix_clk(...);
          pipe_ctx->tg->funcs->program_timing(...);
pipe_ctx->mi->funcs->allocate_mem_input(...);
          pipe_ctx->tg->funcs->enable_crtc(...);
          bios_parser_crtc_source_select(...);

pipe_ctx->opp->funcs->opp_set_dyn_expansion(...);
          pipe_ctx->opp->funcs->opp_program_fmt(...);

stream->sink->link->link_enc->funcs->setup(...);
pipe_ctx->stream_enc->funcs->dp_set_stream_attribute(...);
          pipe_ctx->tg->funcs->set_blank_color(...);

          core_link_enable_stream(pipe_ctx);
          unblank_stream(pipe_ctx,

          program_scaler(dc, pipe_ctx);
        }
      /* program audio for all pipes */
      /* update watermarks */
    }

    program_timing_sync(core_dc, context);
    /* for all targets */
      target_enable_memory_requests(...);

    /* Update ASIC power states */
    pplib_apply_display_requirements(...);

    /* update surface or page flip */
  }
}


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