I hope to get an answer on the reply to Dave's question regarding to if there is anything else. If we can keep most of the stuff under /dc as the "back end" helper and do most of the change under /amdgpu_dm then it isn't that difficult as we don't need to go deal with the fall out on other platforms. Again it's not just windows. We are fully aware that it's hard to find the common abstraction between all different OS so we try our best to have DC behave more like a helper than abstraction layer anyways. In our design states and policies are domain of Display Managers (DM) and because of linux we also say anything DRM can do that's also domain of DM. We don't put anything in DC that we don't feel comfortable if HW decide to hide it in FW.
On 12/12/2016 9:33 PM, Harry Wentland wrote:
trust me we would like to upstream everything. Just we didn't invest enough in DC code in the previous generation so the quality might not be there.On 2016-12-11 03:28 PM, Daniel Vetter wrote:On Wed, Dec 07, 2016 at 09:02:13PM -0500, Harry Wentland wrote:We propose to use the Display Core (DC) driver for display support onAMD's upcoming GPU (referred to by uGPU in the rest of the doc). In order to avoid a flag day the plan is to only support uGPU initially and transitionto older ASICs gradually.Bridgeman brought it up a few times that this here was the question - it'skinda missing a question mark, hard to figure this out ;-). I'd say forMy bad for the missing question mark (imprecise phrasing). On the other hand letting this blow over a bit helped get us on the map a bit more and allows us to argue the challenges (and benefits) of open source. :)upstream it doesn't really matter, but imo having both atomic and non-atomic paths in one driver is one world of hurt and I strongly recommend against it, at least if feasible. All drivers that switchedswitched in one go, the only exception was i915 (it took much longer thanwe ever feared, causing lots of pain) and nouveau (which only converted nv50+, but pre/post-nv50 have always been two almost completely separate worlds anyway).
You mention the two probably most complex DRM drivers didn't switch in a single go... I imagine amdgpu/DC falls into the same category.There is no rollback. We moved to "atomic" for Windows Vista in the previous DAL 8 years ago. Windows only care about VidPnSource (frame buffer) and VidPnTarget (display output) and leave the rest up to driver but we had to behave atomic as Window obsolutely "check" every possible config with the famous EnumConfunctionalModality DDI.I think one of the problems is making a sudden change with a fully validated driver without breaking existing use cases and customers. We really should've started DC development in public and probably would do that if we had to start anew.The DC component has received extensive testing within AMD for DCE8, 10, and11 GPUs and is being prepared for uGPU. Support should be better than amdgpu's current display support. * All of our QA effort is focused on DC * All of our CQE effort is focused on DC * All of our OEM preloads and custom engagements use DC * DC behavior mirrors what we do for other OSesThe new asic utilizes a completely re-designed atom interface, so we cannoteasily leverage much of the existing atom-based code.We've introduced DC to the community earlier in 2016 and received a fairamount of feedback. Some of what we've addressed so far are: * Self-contain ASIC specific code. We did a bunch of work to pull common sequences into dc/dce and leave ASIC specific code in separate folders. * Started to expose AUX and I2C through generic kernel/drm functionality and are mostly using that. Some of that code is still needlessly convoluted. This cleanup is in progress. * Integrated Dave and Jerome’s work on removing abstraction in bios parser. * Retire adapter service and asic capability * Remove some abstraction in GPIO Since a lot of our code is shared with pre- and post-silicon validationsuites changes need to be done gradually to prevent breakages due to a major flag day. This, coupled with adding support for new asics and lots of new feature introductions means progress has not been as quick as we would haveliked. We have made a lot of progress none the less.The remaining concerns that were brought up during the last review that weare working on addressing: * Continue to cleanup and reduce the abstractions in DC where it makes sense. * Removing duplicate code in I2C and AUX as we transition to using the DRM core interfaces. We can't fully transition until we've helped fill in the gaps in the drm core that we need for certain features. * Making sure Atomic API support is correct. Some of the semantics of the Atomic API were not particularly clear when we started this, however, that is improving a lot as the core drm documentation improves. Getting this code upstream and in the hands of more atomic users will further help us identify and rectify any gaps we have.Ok so I guess Dave is typing some more general comments about demidlayering, let me type some guidelines about atomic. Hopefully thisall materializes itself a bit better into improved upstream docs, but meh.Excellent writeup. Let us know when/if you want our review for upstream docs.We'll have to really take some time to go over our atomic implementation. A couple small comments below with regard to DC.Step 0: Prep So atomic is transactional, but it's not validate + rollback or commit, but duplicate state, validate and then either throw away or commit. There's a few big reasons for this: a) partial atomic updates - if you duplicate it's much easier to check that you have all the right locks b) kfree() is much easier to check for correctness than a rollback code andc) atomic_check functions are much easier to audit for invalid changes topersistent state.There isn't really any rollback. I believe even in our other drivers we've abandoned the rollback approach years ago because it doesn't really work on modern HW. Any rollback cases you might find in DC should really only be for catastrophic errors (read: something went horribly wrong... read: congratulations, you just found a bug).
Is there any requirement where the header and code that deal with dc_surface_state has to be? Can we keep it under /dc while amdgpu_plane_state exist under /amdgpu_dm?Trouble is that this seems a bit unusual compared to all other approaches, and ime (from the drawn-out i915 conversion) you really don't want to mix things up. Ofc for private state you can roll back (e.g. vc4 does that for the drm_mm allocator thing for scanout slots or whatever it is), but it'strivial easy to accidentally check the wrong state or mix them up or something else bad. Long story short, I think step 0 for DC is to split state from objects,i.e. for each dc_surface/foo/bar you need a dc_surface/foo/bar_state. Andall the back-end functions need to take both the object and the state explicitly.This is a bit a pain to do, but should be pretty much just mechanical. Andimo not all of it needs to happen before DC lands in upstream, but see above imo that half-converted state is postively horrible. This should also not harm cross-os reuse at all, you can still store things together on os where that makes sense. Guidelines for amdgpu atomic structures drm atomic stores everything in state structs on plane/connector/crtc.This includes any property extensions or anything else really, the entire userspace abi is built on top of this. Non-trivial drivers are supposed tosubclass these to store their own stuff, so e.g. amdgpu_plane_state { struct drm_plane_state base; /* amdgpu glue state and stuff that's linux-specific, e.g. * property values and similar things. Note that there's strong * push towards standardizing properties and stroing them in the * drm_*_state structs. */ struct dc_surface_state surface_state; /* other dc states that fit to a plane */ };
We need to treat most of resource that don't map well as global. One example is pixel pll. We have 6 display pipes but only 2 or 3 plls in CI/VI, as a result we are limited in number of HDMI or DVI we can drive at the same time. Also the pixel pll can be used to drive DP as well, so there is another layer of HW specific but we can't really contain it in crtc or encoder by itself. Doing this resource allocation require knowlege of the whole system, and knowning which pixel pll is already used, and what can we support with remaining pll.Yes not everything will fit 1:1 in one of these, but to get started I strongly recommend to make them fit (maybe with reduced feature sets to start out). Stuff that is shared between e.g. planes, but always on thesame crtc can be put into amdgpu_crtc_state, e.g. if you have scalers thatare assignable to a plane. Of course atomic also supports truly global resources, for that you needto subclass drm_atomic_state. Currently msm and i915 do that, and probably best to read those structures as examples until I've typed the docs. But Iexpect that especially for planes a few dc_*_state structs will stay in amdgpu_*_state.
Another ask is lets say we are driving 2 displays, we would always want instance 0 and instance 1 of scaler, timing generator etc getting used. We want to avoid possiblity of due to different user mode commit sequence we end up with driving the 2 display with 0 and 2nd instance of HW. Not only this configuration isn't really validated in the lab, we will be less effective in power gating as instance 0 and 1 are one the same tile. instead of having 2/3 of processing pipeline silicon power gated we can only power gate 1/3. And if we power gate wrong the you will have 1 of the 2 display not lighting up.
Having HW resource used the same way on all platform under any sequence / circumstance is important for us, as power optimization/measure is done for given platform + display config mostly on only 1 OS by the HW team.
it doesn't today and we have equilvant check in dc in our hw_seq. We will look into how to make it work. Our "atomic" operate on always knowing the current state (core_dc.current_ctx) and finding out the delta between the desired future state computed in our dc_validate. One thing we were stuggling with it seems DRM is building up incremental state, ie. if something isn't mentioned in atomic_commit then you don't touch it. We operate in a mode where if something isn't mentioned in dc_commit_target we disable those output. this method allow us to always know current and future state, as future state is built up by caller (amdgpu), and we are able to transition into the future state on vsync boundary if required. It seems to me that drm_*_state require us to compartimentize states. It won't be as trivial to fill the input for bandwidth_calc as that beast need everything as everything end up goes through the same memory controller. our validate_context is specifically design to make it easy to generate input parameter for bandwidth_calc. Per pipe validate like pixel format, scaling is not a problem.Guidelines for atomic_checkPlease use the helpers as much as makes sense, and put at least the basicsteps that from drm_*_state into the respective dc_*_state functionalblock into the helper callbacks for that object. I think basic validationof individal bits (as much as possible, e.g. if you just don't support e.g. scaling or rotation with certain pixel formats) should happen in there too. That way when we e.g. want to check how drivers correntlyvalidate a given set of properties to be able to more strictly define thesemantics, that code is easy to find. Also I expect that this won't result in code duplication with other OS,you need code to map from drm to dc anyway, might as well check&reject thestuff that dc can't even represent right there. The other reason is that the helpers are good guidelines for some of thesemantics, e.g. it's mandatory that drm_crtc_needs_modeset gives the rightanswer after atomic_check. If it doesn't, then you're driver doesn'tfollow atomic. If you completely roll your own this becomes much harder toassure.
Using state properly will solve our double resource assignment/validation problem during commit. Thanks for the guidance on how to do this.Interesting point. Not sure if we've checked that. Is there some sort of automated test for this that we can use to check?Of course extend it all however you want, e.g. by adding all the global optimization and resource assignment stuff after initial per-object checking has been done using the helper infrastructure. Guidelines for atomic_commit Use the new nonblcoking helpers. Everyone who didn't got it wrong. Also,I believe we're not using those and didn't start with those which might explain (along with lack of discussion on dri-devel) why atomic currently looks the way it does in DC. This is definitely one of the bigger issues we'd want to clean up and where you wouldn't find much pushback, other than us trying to find time to do it.your atomic_commit should pretty much match the helper one, except for a custom swap_state to handle all your globally shared specia dc_*_state objects. Everything hw specific should be in atomic_commit_tail.Wrt the hw commit itself, for the modeset step just roll your own. That'sthe entire point of atomic, and atm both i915 and nouveau exploit this fully. Besides a bit of glue there shouldn't be much need for linux-specific code here - what you need is something to fish the right dc_*_state objects and give it your main sequencer functions. What you should make sure though is that only ever do a modeset when that was signalled, i.e. please use drm_crtc_needs_modeset to control that part. Feel free to wrap up in a dc_*_needs_modeset for better abstraction if that's needed.
now the question is can we have a helper function to house the main sequence and put it in /dc?
Maybe from SW perspective I'll look at the intel code to understand this. In terms of HW I would have to say I disagree with that. The multi-plane blend stuff even in our HW we have gone through 1 minor revision and 1 major change. Also the same HW is build to handle stereo 3D, multi-plane blending, pipe spliting and more. The pipeline / blending stuff tend to change in HW because HW need to constently design to meet the timing requirement of ever increasing pixel rate to keep us competitive. When HW can't meet timing they employ the split trick and have 2 copy of the same HW to be able to push through that many number of pixel. If we are Intel and on latest process node then we probably won't have this problem. I beat our 2018 HW will change again especially things are moving toward 64bpp FP16 pixel format by default for HDR.I do strongly suggest however that you implement the plane commit using the helpers. There's really only a few ways to implement this in the hw, and it should work everywhere.
Misc guidelines Use the suspend/resume helpers. If your atomic can't do that, it's not terribly good. Also, if DC can't make those fit, it's probably still too much midlayer and its own world than helper library.Do they handle swapping DP displays while the system is asleep? If not we'll probably need to add that. The other case where we have some special handling has to do with headless (sleep or resume, don't remember).Use all the legacy helpers, again your atomic should be able to pull itoff. One exception is async plane flips (both primary and cursors), that'satm still unsolved. Probably best to keep the old code around for just that case (but redirect to the compat helpers for everything), see e.g. how vc4 implements cursors.Good old flip. There probably isn't much shareable code between OSes here. It seems like every OS rolls there own thing, regarding flips. We still seem to be revisiting flips regularly, especially with FreeSync (adaptive sync) in the mix now. Good to know that this is still a bit of an open topic.Most imporant of all Ask questions on #dri-devel. amdgpu atomic is the only nontrivial atomic driver for which I don't remember a single discussion about some detail, at least not with any of the DAL folks. Michel&Alex asked some questions sometimes, but that indirection is bonghits and the defeats the point ofupstream: Direct cross-vendor collaboration to get shit done. Please makeit happen.Please keep asking us to get on dri-devel with questions. I need to get into the habit again of leaving the IRC channel open. I think most of us are still a bit scared of it or don't know how to deal with some of the information overload (IRC and mailing list). It's some of my job to change that all the while I'm learning this myself. :)Thanks for all your effort trying to get people involved.Oh and I pretty much assume Harry&Tony are volunteered to review atomic docs ;-)Sure. Cheers, HarryCheers, DanielUnfortunately we cannot expose code for uGPU yet. However refactor / cleanupwork on DC is public. We're currently transitioning to a public patchreview. You can follow our progress on the amd-gfx mailing list. We valuecommunity feedback on our work.As an appendix I've included a brief overview of the how the code currentlyworks to make understanding and reviewing the code easier. Prior discussions on DC:* https://lists.freedesktop.org/archives/dri-devel/2016-March/103398.html*https://lists.freedesktop.org/archives/dri-devel/2016-February/100524.htmlCurrent version of DC:* https://cgit.freedesktop.org/~agd5f/linux/tree/drivers/gpu/drm/amd/display?h=amd-staging-4.7Once Alex pulls in the latest patches:* https://cgit.freedesktop.org/~agd5f/linux/tree/drivers/gpu/drm/amd/display?h=amd-staging-4.7Best Regards, Harry ************************************************ *** Appendix: A Day in the Life of a Modeset *** ************************************************Below is a high-level overview of a modeset with dc. Some of this might be a little out-of-date since it's based on my XDC presentation but it should bemore-or-less the same. amdgpu_dm_atomic_commit() { /* setup atomic state */ drm_atomic_helper_prepare_planes(dev, state); drm_atomic_helper_swap_state(dev, state); drm_atomic_helper_update_legacy_modeset_state(dev, state); /* create or remove targets */ /******************************************************************** * *** Call into DC to commit targets with list of all known targets ********************************************************************/ /* DC is optimized not to do anything if 'targets' didn't change. */ dc_commit_targets(dm->dc, commit_targets, commit_targets_count) { /****************************************************************** * *** Build context (function also used for validation) ******************************************************************/ result = core_dc->res_pool->funcs->validate_with_context( core_dc,set,target_count,context); /****************************************************************** * *** Apply safe power state ******************************************************************/ pplib_apply_safe_state(core_dc); /**************************************************************** * *** Apply the context to HW (program HW) ****************************************************************/ result = core_dc->hwss.apply_ctx_to_hw(core_dc,context) { /* reset pipes that need reprogramming */ /* disable pipe power gating */ /* set safe watermarks */ /* for all pipes with an attached stream */ /************************************************************ * *** Programming all per-pipe contexts ************************************************************/ status = apply_single_controller_ctx_to_hw(...) { pipe_ctx->tg->funcs->set_blank(...); pipe_ctx->clock_source->funcs->program_pix_clk(...); pipe_ctx->tg->funcs->program_timing(...); pipe_ctx->mi->funcs->allocate_mem_input(...); pipe_ctx->tg->funcs->enable_crtc(...); bios_parser_crtc_source_select(...); pipe_ctx->opp->funcs->opp_set_dyn_expansion(...); pipe_ctx->opp->funcs->opp_program_fmt(...); stream->sink->link->link_enc->funcs->setup(...); pipe_ctx->stream_enc->funcs->dp_set_stream_attribute(...); pipe_ctx->tg->funcs->set_blank_color(...); core_link_enable_stream(pipe_ctx); unblank_stream(pipe_ctx, program_scaler(dc, pipe_ctx); } /* program audio for all pipes */ /* update watermarks */ } program_timing_sync(core_dc, context); /* for all targets */ target_enable_memory_requests(...); /* Update ASIC power states */ pplib_apply_display_requirements(...); /* update surface or page flip */ } } _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel
Attachment:
DAL3.JPG
Description: JPEG image
_______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel