[Bug 98984] Hexagonal shapes around lights in Cities: Skylines

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Comment # 1 on bug 98984 from
I'm affected by the same bug. I managed to create a apitrace.

https://drive.google.com/open?id=0B-LPqSh05jsNdWJWbFprcDR4MTQ <- 959,8 MB
compressed

>From glxinfo:

Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org (0x1002)
    Device: AMD POLARIS10 (DRM 3.3.0 / 4.8.12-3-ARCH, LLVM 3.9.0) (0x67df)
    Version: 13.0.2
    Accelerated: yes
    Video memory: 4059MB
    Unified memory: no
    Preferred profile: core (0x1)
    Max core profile version: 4.3
    Max compat profile version: 3.0
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 3.1
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD POLARIS10 (DRM 3.3.0 /
4.8.12-3-ARCH, LLVM 3.9.0)
OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.0.2
OpenGL core profile shading language version string: 4.30


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