https://bugs.freedesktop.org/show_bug.cgi?id=38753 Summary: Strange drawing around models in r600g in SC2 Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: ace@xxxxxxxxxx When playing a game of sc2 under wine, some models have a white sphere around them. This started happening after commit: commit 43bdabd47d98975b56a759954fb5f37d2942c101 Author: Brian Paul <brianp@xxxxxxxxxx> Date: Wed May 18 16:19:06 2011 -0600 mesa: fix vertex array enable checking in check_valid_to_render() In particular, this fixes the case where a vertex shader only uses generic vertex attributes (non-0th). Before, we were no-op'ing the glDrawArrays/Elements(). This fixes the new piglit pos-array test. NOTE: This is a candidate for the 7.10 branch. I will attach two images, one where the commit is reverted. My hardware is as follows: ATI Technologies Inc RV770 [Radeon HD 4870] Using r600g on gentoo ~amd64, with a 32bit chroot with r600g also. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel