Re: [Bug 38547] r600g fails shader, tries to run with failed shader, freezes.

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On Thu, Jun 23, 2011 at 06:22:47AM -0700, bugzilla-daemon@xxxxxxxxxxxxxxx wrote:
> --- Comment #5 from Jerome Glisse <glisse@xxxxxxxxxxxxxxx> 2011-06-23 06:22:47 PDT ---
> The mesa dump shader should at least print the shader that you already pasted
> here. Really need the glsl one

Really need the shader dumping code fixed ;)
(i'll try to patch it up so it doesn't SEGV when I'm home from work)

It crashes on trying to dump the very first shader the game uses (which
is a shader that works just fine).


-David

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