On Fri, 28 Oct 2016 00:03:16 +0200 Maxime Ripard <maxime.ripard@xxxxxxxxxxxxxxxxxx> wrote: > On Tue, Oct 25, 2016 at 04:14:41PM +0200, Jean-Francois Moine wrote: > > > > +Display controller > > > > +================== > > > > + > > > > +Required properties: > > > > + > > > > +- compatible: value should be one of the following > > > > + "allwinner,sun8i-a83t-display-engine" > > > > + "allwinner,sun8i-h3-display-engine" > > > > + > > > > +- clocks: must include clock specifiers corresponding to entries in the > > > > + clock-names property. > > > > + > > > > +- clock-names: must contain > > > > + "gate": for DE activation > > > > + "clock": DE clock > > > > > > We've been calling them bus and mod. > > > > I can understand "bus" (which is better than "apb"), but why "mod"? > > Allwinner has been calling the clocks that are supposed to generate > the external signals (depending on where you were looking) module or > mod clocks (which is also why we have mod in the clock > compatibles). The module 1 clocks being used for the audio and the > module 0 for the rest (SPI, MMC, NAND, display, etc.) I did not find any 'module' in the H3 documentation. So, is it really a good name? > > > > + > > > > +- resets: phandle to the reset of the device > > > > + > > > > +- ports: phandle's to the LCD ports > > > > > > Please use the OF graph. > > > > These ports are references to the graph of nodes. See > > http://www.kernelhub.org/?msg=911825&p=2 > > In an OF-graph, your phandle to the LCD controller would be replaced > by an output endpoint. This is the DE controller. There is no endpoint link at this level. The Device Engine just handles the planes of the LCDs, but, indeed, the LCDs must know about the DE and the DE must know about the LCDs. There are 2 ways to realize this knowledge in the DT: 1) either the DE has one or two phandle's to the LCDs, 2) or the LCDs have a phandle to the DE. I chose the 1st way, the DE ports pointing to the endpoint of the LCDs which is part of the video link (OF-graph LCD <-> connector). It would be possible to have phandles to the LCDs themselves, but this asks for more code. The second way is also possible, but it also complexifies a bit the exchanges DE <-> LCD. > > [snip] > > > > +struct tcon { > > > > + u32 gctl; > > > > +#define TCON_GCTL_TCON_En BIT(31) [snip] > > > > + u32 fill_ctl; /* 0x300 */ > > > > + u32 fill_start0; > > > > + u32 fill_end0; > > > > + u32 fill_data0; > > > > +}; > > > > > > Please use defines instead of the structures. > > > > I think that structures are more readable. > > That's not really the point. No one in the kernel uses it (and even > you use defines for registers offset in some places of that > patch). And then you have André arguments. I am not convinced, but I'll do as you said. > > > > +void de2_disable_vblank(struct drm_device *drm, unsigned crtc) > > > > +{ > > > > + struct priv *priv = drm->dev_private; > > > > + struct lcd *lcd = priv->lcds[crtc]; > > > > + > > > > + tcon_write(lcd->mmio, gint0, > > > > + tcon_read(lcd->mmio, gint0) & > > > > + ~TCON_GINT0_TCON1_Vb_Int_En); > > > > +} > > > > + > > > > +/* panel functions */ > > > > > > Panel functions? In the CRTC driver? > > > > Yes, dumb panel. > > What do you mean by that? Using a Parallel/RGB interface? Sorry, I though this was a well-known name. The 'dump panel' was used in the documentation of my previous ARM machine as the video frame sent to the HDMI controller. 'video_frame' is OK for you? [snip] > > > > + ret = clk_prepare_enable(lcd->clk); > > > > + if (ret) > > > > + goto err2; > > > > > > Is there any reason not to do that in the enable / disable? Leaving > > > clocks running while the device has no guarantee that it's going to be > > > used seems like a waste of resources. > > > > If the machine does not need video (network server, router..), it is simpler > > to prevent the video driver to be loaded (DT, module black list...). > > You might not have control on any of it, or you might just have no > monitor attached for example. Recompiling the kernel or updating the > DT when you want to plug an HDMI monitor seems like a poor UX :) OK, I will check if this works. > > > > +static const struct { > > > > + char chan; > > > > + char layer; > > > > + char pipe; > > > > +} plane2layer[DE2_N_PLANES] = { > > > > + [DE2_PRIMARY_PLANE] = {0, 0, 0}, > > > > + [DE2_CURSOR_PLANE] = {1, 0, 1}, > > > > + [DE2_VI_PLANE] = {0, 1, 0}, > > > > +}; > > > > > > Comments? > > > > This > > primary plane is channel 0 (VI), layer 0, pipe 0 > > cursor plane is channel 1 (UI), layer 0, pipe 1 > > overlay plane is channel 0 (VI), layer 1, pipe 0 > > or the full explanation: > > Constraints: > > The VI channels can do RGB or YUV, while UI channels can do RGB > > only. > > The LCD 0 has 1 VI channel and 4 UI channels, while > > LCD 1 has only 1 VI channel and 1 UI channel. > > The cursor must go to a channel bigger than the primary channel, > > otherwise it is not transparent. > > First try: > > Letting the primary plane (usually RGB) in the 2nd channel (UI), > > as this is done in the legacy driver, asks for the cursor to go > > to the next channel (UI), but this one does not exist in LCD1. > > Retained layout: > > So, we must use only 2 channels for the same behaviour on LCD0 > > (H3) and LCD1 (A83T) > > The retained combination is: > > - primary plane in the first channel (VI), > > - cursor plane inthe 2nd channel (UI), and > > - overlay plane in the 1st channel (VI). > > > > Note that there could be 3 overlay planes (a channel has 4 > > layers), but I am not sure that the A83T or the H3 could > > support 3 simultaneous video streams... > > Do you know if the pipe works in the old display engine? > > Especially about the two-steps composition that wouldn't allow you to > have alpha on all the planes? > > If it is similar, I think hardcoding the pipe number is pretty bad, > because that would restrict the combination of planes and formats, > while some other might have worked. >From what I understood about the DE2, the pipes just define the priority of the overlay channels (one pipe for one channel). With the cursor constraint, there must be at least 2 channels in order (primary, cursor). Then, with these 2 channels/pipes, there can be 6 so-called overlay planes (3 RGB/YUV and 3 RGB only). Enabling the pipes 2 and 3 (LCD 0 only) would offer 8 more planes, but RGB only. Then, it might be useful to have dynamic pipes. [snip] > > > > +void de2_de_plane_update(struct priv *priv, > > > > + int lcd_num, int plane_ix, > > > > + struct drm_plane_state *state, > > > > + struct drm_plane_state *old_state) > > > > +{ > > > > + struct drm_framebuffer *fb = state->fb; > > > > + struct drm_gem_cma_object *gem; > > > > + void __iomem *mux_o = priv->mmio; > > > > + void __iomem *chan_o; > > > > + u32 size = WH(state->crtc_w, state->crtc_h); > > > > + u32 coord; > > > > + u32 screen_size; > > > > + u32 data, fcolor; > > > > + u32 ui_sel, alpha_glob; > > > > + int chan, layer, x, y; > > > > + unsigned fmt; > > > > + unsigned long flags; > > > > + > > > > + chan = plane2layer[plane_ix].chan; > > > > + layer = plane2layer[plane_ix].layer; > > > > + > > > > + mux_o += (lcd_num == 0) ? DE_MUX0_BASE : DE_MUX1_BASE; > > > > + chan_o = mux_o; > > > > + chan_o += DE_MUX_CHAN_REGS + DE_MUX_CHAN_SZ * chan; > > > > + > > > > + x = state->crtc_x >= 0 ? state->crtc_x : 0; > > > > + y = state->crtc_y >= 0 ? state->crtc_y : 0; > > > > + coord = XY(x, y); > > > > + > > > > + /* handle the cursor move */ > > > > + if (plane_ix == DE2_CURSOR_PLANE > > > > + && fb == old_state->fb) { > > > > + spin_lock_irqsave(&de_lock, flags); > > > > + de_lcd_select(priv, lcd_num, mux_o); > > > > + if (chan == 0) > > > > + vi_write(chan_o, cfg[layer].coord, coord); > > > > + else > > > > + ui_write(chan_o, cfg[layer].coord, coord); > > > > + spin_unlock_irqrestore(&de_lock, flags); > > > > + return; > > > > + } > > > > + > > > > + gem = drm_fb_cma_get_gem_obj(fb, 0); > > > > + > > > > + ui_sel = alpha_glob = 0; > > > > + switch (fb->pixel_format) { > > > > + case DRM_FORMAT_ARGB8888: > > > > + fmt = DE2_FORMAT_ARGB_8888; > > > > + ui_sel = VI_CFG_ATTR_ui_sel; > > > > + break; > > > > + case DRM_FORMAT_BGRA8888: > > > > + fmt = DE2_FORMAT_BGRA_8888; > > > > + ui_sel = VI_CFG_ATTR_ui_sel; > > > > + break; > > > > + case DRM_FORMAT_XRGB8888: > > > > + fmt = DE2_FORMAT_XRGB_8888; > > > > + ui_sel = VI_CFG_ATTR_ui_sel; > > > > + alpha_glob = (1 << UI_CFG_ATTR_alpmod_SHIFT) | > > > > + (0xff << UI_CFG_ATTR_alpha_SHIFT); > > > > + break; > > > > + case DRM_FORMAT_RGB888: > > > > + fmt = DE2_FORMAT_RGB_888; > > > > + ui_sel = VI_CFG_ATTR_ui_sel; > > > > + break; > > > > + case DRM_FORMAT_BGR888: > > > > + fmt = DE2_FORMAT_BGR_888; > > > > + ui_sel = VI_CFG_ATTR_ui_sel; > > > > + break; > > > > + case DRM_FORMAT_YUYV: > > > > + fmt = DE2_FORMAT_YUV422_I_YUYV; > > > > + break; > > > > + case DRM_FORMAT_YVYU: > > > > + fmt = DE2_FORMAT_YUV422_I_YVYU; > > > > + break; > > > > + case DRM_FORMAT_YUV422: > > > > + fmt = DE2_FORMAT_YUV422_P; > > > > + break; > > > > + case DRM_FORMAT_YUV420: > > > > + fmt = DE2_FORMAT_YUV420_P; > > > > + break; > > > > + case DRM_FORMAT_UYVY: > > > > + fmt = DE2_FORMAT_YUV422_I_UYVY; > > > > + break; > > > > + default: > > > > + pr_err("format %.4s not yet treated\n", > > > > + (char *) &fb->pixel_format); > > > > + return; > > > > + } > > > > + > > > > + spin_lock_irqsave(&de_lock, flags); > > > > + > > > > + screen_size = plane_ix == DE2_PRIMARY_PLANE ? > > > > + size : > > > > + glb_read(mux_o + DE_MUX_GLB_REGS, size); > > > > + > > > > + /* prepare the activation of alpha blending (1 bit per plane) */ > > > > + fcolor = bld_read(mux_o + DE_MUX_BLD_REGS, fcolor_ctl) > > > > + | (0x100 << plane2layer[plane_ix].pipe); > > > > + > > > > + de_lcd_select(priv, lcd_num, mux_o); > > > > + > > > > + if (chan == 0) { /* VI channel */ > > > > + int i; > > > > + > > > > + data = VI_CFG_ATTR_en | (fmt << VI_CFG_ATTR_fmt_SHIFT) | > > > > + ui_sel; > > > > + vi_write(chan_o, cfg[layer].attr, data); > > > > + vi_write(chan_o, cfg[layer].size, size); > > > > + vi_write(chan_o, cfg[layer].coord, coord); > > > > + for (i = 0; i < VI_N_PLANES; i++) { > > > > + vi_write(chan_o, cfg[layer].pitch[i], > > > > + fb->pitches[i] ? fb->pitches[i] : > > > > + fb->pitches[0]); > > > > + vi_write(chan_o, cfg[layer].top_laddr[i], > > > > + gem->paddr + fb->offsets[i]); > > > > + vi_write(chan_o, fcolor[layer], 0xff000000); > > > > + } > > > > + if (layer == 0) > > > > + vi_write(chan_o, ovl_size[0], screen_size); > > > > + > > > > + } else { /* UI channel */ > > > > + data = UI_CFG_ATTR_en | (fmt << UI_CFG_ATTR_fmt_SHIFT) | > > > > + alpha_glob; > > > > + ui_write(chan_o, cfg[layer].attr, data); > > > > + ui_write(chan_o, cfg[layer].size, size); > > > > + ui_write(chan_o, cfg[layer].coord, coord); > > > > + ui_write(chan_o, cfg[layer].pitch, fb->pitches[0]); > > > > + ui_write(chan_o, cfg[layer].top_laddr, > > > > + gem->paddr + fb->offsets[0]); > > > > + if (layer == 0) > > > > + ui_write(chan_o, ovl_size, screen_size); > > > > + } > > > > + bld_write(mux_o + DE_MUX_BLD_REGS, fcolor_ctl, fcolor); > > > > + > > > > + spin_unlock_irqrestore(&de_lock, flags); > > > > +} > > > > > > Splitting that into functions would make it a bit more trivial and > > > readable. > > > > Not sure: there is a lot of common data and different I/O accesses. > > You could still have different ones to set the buffers, formats and > coordinates for example. I will have a look... [snip] > > > > +static int __init de2_drm_init(void) > > > > +{ > > > > + int ret; > > > > + > > > > +/* uncomment to activate the drm traces at startup time */ > > > > +/* drm_debug = DRM_UT_CORE | DRM_UT_DRIVER | DRM_UT_KMS | > > > > + DRM_UT_PRIME | DRM_UT_ATOMIC; */ > > > > > > That's useless. > > > > Right, but it seems that some people don't know how to debug a DRM > > driver. This is only a reminder. > > > > > > + DRM_DEBUG_DRIVER("\n"); > > > > + > > > > + ret = platform_driver_register(&de2_lcd_platform_driver); > > > > + if (ret < 0) > > > > + return ret; > > > > + > > > > + ret = platform_driver_register(&de2_drm_platform_driver); > > > > + if (ret < 0) > > > > + platform_driver_unregister(&de2_lcd_platform_driver); > > > > + > > > > + return ret; > > > > +} > > > > > > And that really shouldn't be done that way. > > > > May you explain? > > This goes against the whole idea of the device and driver > model. Drivers should only register themselves, device should be > created by buses (or by using some external components if the bus > can't: DT, ACPI, etc.). If there's a match, you get probed. > > A driver that creates its own device just to probe itself violates > that. In this function (module init), there is no driver yet. The module contains 2 drivers: the DE (planes) and the LCD (CRTC), and there is no macro to handle such modules. > > > > +int de2_plane_init(struct drm_device *drm, struct lcd *lcd) > > > > +{ > > > > + int ret, possible_crtcs = 1 << lcd->crtc_idx; > > > > + > > > > + ret = de2_one_plane_init(drm, &lcd->planes[DE2_PRIMARY_PLANE], > > > > + DRM_PLANE_TYPE_PRIMARY, possible_crtcs, > > > > + ui_formats, ARRAY_SIZE(ui_formats)); > > > > + if (ret >= 0) > > > > + ret = de2_one_plane_init(drm, &lcd->planes[DE2_CURSOR_PLANE], > > > > + DRM_PLANE_TYPE_CURSOR, possible_crtcs, > > > > + ui_formats, ARRAY_SIZE(ui_formats)); > > > > > > Nothing looks really special about that cursor plane. Any reasion not > > > to make it an overlay? > > > > As explained above (channel/layer/pipe plane definitions), the cursor > > cannot go in a channel lower or equal to the one of the primary plane. > > Then, it must be known and, so, have an explicit plane. > > If you were to make it a plane, you could use atomic_check to check > this and make sure this doesn't happen. And you would gain a generic > plane that can be used for other purposes if needed. The function drm_crtc_init_with_planes() offers a cursor plane for free. On the other side, having 6 overlay planes is more than the SoCs can support. -- Ken ar c'hentañ | ** Breizh ha Linux atav! ** Jef | http://moinejf.free.fr/ _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel