https://bugzilla.kernel.org/show_bug.cgi?id=178281 --- Comment #12 from fin4478@xxxxxxxxxxx --- With Tomb Raider Legend the game hangs Xserver in one minute when playing at fullhd.Dropping resolution to 720p allows to play stable. drm-next-4.10-wip and Oipaf ppa mesa from yesterday used. There is no matter if csmt in wine-staging is enabled or not. OpenGL vendor string: X.Org OpenGL renderer string: Gallium 0.4 on AMD POLARIS11 (DRM 3.9.0 / 4.9.0-rc2+, LLVM 3.9.0) OpenGL core profile version string: 4.3 (Core Profile) Mesa 13.1.0-devel OpenGL core profile shading language version string: 4.30 OpenGL core profile context flags: (none) OpenGL core profile profile mask: core profile OpenGL core profile extensions: OpenGL version string: 3.0 Mesa 13.1.0-devel OpenGL shading language version string: 1.30 OpenGL context flags: (none) OpenGL extensions: OpenGL ES profile version string: OpenGL ES 3.1 Mesa 13.1.0-devel OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.10 I needed to configure 4.9 kernel like a stock laptop kernel to make it more stable when gaming. -- You are receiving this mail because: You are watching the assignee of the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel