uevent based fences hold a reference to the fence context, just like the legacy ones. So they need to drop this reference in the same way. Signed-off-by: Lucas Stach <dev@xxxxxxxxxx> --- drivers/gpu/drm/nouveau/nouveau_fence.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/drivers/gpu/drm/nouveau/nouveau_fence.c b/drivers/gpu/drm/nouveau/nouveau_fence.c index 4bb9ab8..098044c 100644 --- a/drivers/gpu/drm/nouveau/nouveau_fence.c +++ b/drivers/gpu/drm/nouveau/nouveau_fence.c @@ -586,5 +586,5 @@ static const struct fence_ops nouveau_fence_ops_uevent = { .enable_signaling = nouveau_fence_enable_signaling, .signaled = nouveau_fence_is_signaled, .wait = fence_default_wait, - .release = NULL + .release = nouveau_fence_release }; -- 2.7.4 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel