[PATCH 1/6] backlight: use static initializers

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From: David Herrmann <dh.herrmann at gmail.com>

Use static initializers instead of setting up global variables during
runtime. This reduces code size and execution time.

Signed-off-by: David Herrmann <dh.herrmann at gmail.com>
---
 drivers/video/backlight/backlight.c | 9 +++------
 1 file changed, 3 insertions(+), 6 deletions(-)

diff --git a/drivers/video/backlight/backlight.c b/drivers/video/backlight/backlight.c
index 288318a..37f6173 100644
--- a/drivers/video/backlight/backlight.c
+++ b/drivers/video/backlight/backlight.c
@@ -21,9 +21,9 @@
 #include <asm/backlight.h>
 #endif
 
-static struct list_head backlight_dev_list;
-static struct mutex backlight_dev_list_mutex;
-static struct blocking_notifier_head backlight_notifier;
+static LIST_HEAD(backlight_dev_list);
+static DEFINE_MUTEX(backlight_dev_list_mutex);
+static BLOCKING_NOTIFIER_HEAD(backlight_notifier);
 
 static const char *const backlight_types[] = {
 	[BACKLIGHT_RAW] = "raw",
@@ -591,9 +591,6 @@ static int __init backlight_class_init(void)
 
 	backlight_class->dev_groups = bl_device_groups;
 	backlight_class->pm = &backlight_class_dev_pm_ops;
-	INIT_LIST_HEAD(&backlight_dev_list);
-	mutex_init(&backlight_dev_list_mutex);
-	BLOCKING_INIT_NOTIFIER_HEAD(&backlight_notifier);
 
 	return 0;
 }
-- 
2.9.3

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