2016-10-17 Rob Clark <robdclark@xxxxxxxxx>: > On Mon, Oct 17, 2016 at 2:52 PM, Gustavo Padovan <gustavo@xxxxxxxxxxx> wrote: > > 2016-10-17 Rob Clark <robdclark@xxxxxxxxx>: > > > >> Currently with fence-array, we have a potential deadlock situation. If we > >> fence_add_callback() on an array-fence, the array-fence's lock is acquired > >> first, and in it's ->enable_signaling() callback, it will install cb's on > >> it's array-member fences, so the array-member's lock is acquired second. > >> > >> But in the signal path, the array-member's lock is acquired first, and the > >> array-fence's lock acquired second. > >> > >> To solve that, always enabling signaling up-front (in the fence_array > >> constructor) without the fence_array's lock held. > > > > Do we always want to enable signaling for arrays? One of the things we > > removed from the Sync Framework was the need to enable signalling at > > creation time. > > > > Just merging fencing doesn't mean you want signaling, that is supposed > > to happen only when poll() is called on the sync file. > > It was something Maarten suggested, as an alternative to introducing a > wq into the mix or worse hacks.. > https://lists.freedesktop.org/archives/dri-devel/2016-October/120868.html > > I think I agree with him that it is an optimization that is unlikely > to be useful in the case of fence-arrays. If you need to wait on > multiple fences from different timelines, you probably aren't doing > that in hw. Fair enough, that makes sense to me. If no one else has concerns with this, I'd add my r-b to it: Reviewed-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx> Gustavo _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel