[Bug 97879] [amdgpu] Rocket League: long hangs (several seconds) when loading assets (models/textures/shaders?)

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 27 on bug 97879 from
(In reply to Silvan Jegen from comment #22)
> Created attachment 126796 [details]
> perf report of RocketLeague stalling/freezing

Overview:
---------------------------------
 74.86% RocketLeague
     76.73% RocketLeague
     16.33% [kernel.vmlinux]
      2.05% libc-2.24.so
      1.79% libpthread-2.24.so
      1.59% [amdgpu]

 10.22% RenderingThread
     46.08% radeonsi_dri.so
     22.35% RocketLeague
     15.32% libc-2.24.so
      8.99% libpthread-2.24.so
      2.07% [amdgpu]
      1.50% libGL.so.1.2.0
      1.50% [kernel.vmlinux]

  6.86% swapper
     97.25% [kernel.vmlinux]
      2.58% [xhci_hcd]

  6.81% AsyncIOSystem
     99.83% RocketLeague
---------------------------------

-> If the perf data is just from the freeze(s), I'm not sure the problem here
is compiler.

(With the "-n" option given to "perf report" this overview could be much more
accurate than calculating the info from the rounded percentages in the
attachment.)


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux