Comment # 21
on bug 97879
from Silvan Jegen
(In reply to Eero Tamminen from comment #20) > Best would be to do (e.g. from SSH console): > # perf record -a > ^C > > During the game freeze. I have a dual screen setup and ran 'perf record -a' on a terminal on the screen that the game was not running on. I captured events for a short amount of time during which the game was mostly stalling/freezing. > And provide profile report here: > # perf report > > (+ install debug symbols for anything that misses symbols in the report.) I uploaded the perf report. Most of the CPU time seems to be spent in RocketLeague itself for which there are no symbols available.
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