Am 22.09.2016 um 09:44 schrieb Gustavo Padovan:
Hi Christian,
2016-09-21 Christian König <christian.koenig@xxxxxxx>:
Am 21.09.2016 um 13:36 schrieb Gustavo Padovan:
From: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx>
If the fences in the fence_array signal on the fence_array does not have
signalling enabled num_pending will not be updated accordingly.
So when signaling is disabled check the signal of every fence with
fence_is_signaled() and then compare with num_pending to learn if the
fence_array was signalled or not.
If we want to keep the poll_does_not_wait optimization I think we need
something like this. It keeps the same behaviour if signalling is enabled
but tries to calculated the state otherwise.
Signed-off-by: Gustavo Padovan <gustavo.padovan@xxxxxxxxxxxxxxx>
Reviewed-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
First of all the patch is horrible wrong because fence_array_signaled() is
called without any locks held. So you can run into a race condition between
checking the fences here and enable signaling.
Yes. it can, but I don't think the race condition is actually a problem.
Maybe you have some use case that we are not seeing?
I'm not sure if that can really race, but if it does the check would
return true while not all necessary fences are signaled yet.
That would be really really bad for things like TTM where we just do a
quick check in the page fault handler for example.
I need to double check if that really could be a problem.
Additional to that I'm not sure if that is such a good idea or not, cause
fence_array_signaled() should be light weight and without calling
enable_signaling there is not guarantee that fences will ever signal.
It is still lightweight for the case when signaling is enabled and
fences can signal with signaling enabled or disabled
Nope that's not correct. The signaled callback is only optional.
See the comment on the fence_is_signaled function:
* Returns true if the fence was already signaled, false if not. Since
this
* function doesn't enable signaling, it is not guaranteed to ever return
* true if fence_add_callback, fence_wait or fence_enable_sw_signaling
* haven't been called before.
E.g. for example it is illegal to do something like
"while(!fence_is_signaled(f)) sleep();" without enabling signaling
before doing this.
Could just be a misunderstanding, but the comments on your patch
actually sounds a bit like somebody is trying to do exactly that.
Regards,
Christian.
so I don't see that
as problem too.
Gustavo
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