Am 30.08.2016 um 21:53 schrieb Peter Wu: > On Mon, Aug 29, 2016 at 11:02:10AM -0500, Bjorn Helgaas wrote: >> [+cc linux-acpi, linux-kernel, dri-devel] >> >> Hi Roland, >> >> I have no idea how to debug this problem. Are you seeing something >> that suggests it may be a PCI problem? > > Yes I suspect there is an ACPI and/ or PCI problem, possibly > device-specific. Steps to reproduce on the affected machines: > > 1. Load nouveau. > 2. Wait for it to runtime suspend. > 2. Invoke 'lspci', this resumes the Nvidia PCI device via nouveau. > 3. lspci never returns, few moments later an AML_INFINITE_LOOP is > reported. > I can confirm this. Same result on my machine. Here is a link to my ACPI tables: https://bugs.launchpad.net/lpbugreporter/+bug/752542/+attachment/4722651/+files/Razer-Blade.tar.gz The specific source for the NVIDIA card can be found in the ssdt5.dsl file. Method (PGON, 1, Serialized) { /* ... */ GPPR (PION, One) If ((OSYS == 0x07D9)) /* Is Windows 2009 - In my case, setting to Windows 2009 only works! */ { If ((PION == Zero)) { P0AP = Zero P0RM = Zero } ElseIf ((PION == One)) { P1AP = Zero P1RM = Zero } ElseIf ((PION == 0x02)) { P2AP = Zero P2RM = Zero } If ((PBGE != Zero)) { If (SBDL (PION)) { PUAB (PION) CBDL = GUBC (PION) MBDL = GMXB (PION) If ((CBDL > MBDL)) { CBDL = MBDL /* \_SB_.PCI0.MBDL */ } PDUB (PION, CBDL) } } If ((PION == Zero)) { P0LD = Zero P0TR = One TCNT = Zero While ((TCNT < LDLY)) { If ((P0VC == Zero)) { Break } Sleep (0x10) TCNT += 0x10 } } ElseIf ((PION == One)) { P1LD = Zero P1TR = One TCNT = Zero While ((TCNT < LDLY)) { If ((P1VC == Zero)) { Break } Sleep (0x10) TCNT += 0x10 } } ElseIf ((PION == 0x02)) { P2LD = Zero P2TR = One TCNT = Zero While ((TCNT < LDLY)) { If ((P2VC == Zero)) { Break } Sleep (0x10) TCNT += 0x10 } } } Else { LKEN (PION) } /* ... */ Return (Zero) } If not set to Windows 2009, then this is triggered: Method (LKEN, 1, NotSerialized) { Local3 = (CPEX & 0x0F) If ((Local3 == Zero)) { If ((Arg0 == Zero)) { P0L0 = One Sleep (0x10) Local0 = Zero While (P0L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } ElseIf ((Arg0 == One)) { P1L0 = One Sleep (0x10) Local0 = Zero While (P0L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } ElseIf ((Arg0 == 0x02)) { P2L0 = One Sleep (0x10) Local0 = Zero While (P0L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } } ElseIf ((Local3 != Zero)) { If ((Arg0 == Zero)) { Q0L0 = One Sleep (0x10) Local0 = Zero While (Q0L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } ElseIf ((Arg0 == One)) { Q1L0 = One Sleep (0x10) Local0 = Zero While (Q1L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } ElseIf ((Arg0 == 0x02)) { Q2L0 = One Sleep (0x10) Local0 = Zero While (Q2L0) { If ((Local0 > 0x04)) { Break } Sleep (0x10) Local0++ } } } } Is it possible to override the specific ACPI table functions (SSDT) in the DSDT? This way I could try to debug to find some more information... _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel