Re: [PATCH] drm/fb-helper: Make docs for fb_set_suspend wrappers consistent

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On Tue, Aug 23, 2016 at 08:53:05PM +0200, Noralf Trønnes wrote:
> 
> Den 23.08.2016 17:27, skrev Daniel Vetter:
> > I figured I might as well go ocd and make them booleans and rename the
> > locked version too.
> > 
> > Reported-by: kbuild test robot <fengguang.wu@xxxxxxxxx>
> > Cc: Noralf Trønnes <noralf@xxxxxxxxxxx>
> > Fixes: cfe63423d9be ("drm/fb-helper: Add drm_fb_helper_set_suspend_unlocked()")
> > Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx>
> > ---
> >   drivers/gpu/drm/drm_fb_helper.c | 8 ++++----
> >   include/drm/drm_fb_helper.h     | 6 +++---
> >   2 files changed, 7 insertions(+), 7 deletions(-)
> > 
> > diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
> > index 10585c462d85..e1af1d08511b 100644
> > --- a/drivers/gpu/drm/drm_fb_helper.c
> > +++ b/drivers/gpu/drm/drm_fb_helper.c
> > @@ -1035,13 +1035,13 @@ EXPORT_SYMBOL(drm_fb_helper_cfb_imageblit);
> >   /**
> >    * drm_fb_helper_set_suspend - wrapper around fb_set_suspend
> >    * @fb_helper: driver-allocated fbdev helper
> > - * @state: desired state, zero to resume, non-zero to suspend
> > + * @suspend: whether to suspend or resume
> >    *
> >    * A wrapper around fb_set_suspend implemented by fbdev core.
> >    * Use drm_fb_helper_set_suspend_unlocked() if you don't need to take
> >    * the lock yourself
> >    */
> > -void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state)
> > +void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, bool suspend)
> >   {
> >   	if (fb_helper && fb_helper->fbdev)
> >   		fb_set_suspend(fb_helper->fbdev, state);
> 
> Forgot to change state to suspend here.

Argh, silly me forgot to compile-check both variants.
> 
> > @@ -1052,7 +1052,7 @@ EXPORT_SYMBOL(drm_fb_helper_set_suspend);
> >    * drm_fb_helper_set_suspend_unlocked - wrapper around fb_set_suspend that also
> >    *                                      takes the console lock
> >    * @fb_helper: driver-allocated fbdev helper
> > - * @state: desired state, zero to resume, non-zero to suspend
> > + * @suspend: whether to suspend or resume
> >    *
> >    * A wrapper around fb_set_suspend() that takes the console lock. If the lock
> >    * isn't available on resume, a worker is tasked with waiting for the lock
> > @@ -1065,7 +1065,7 @@ EXPORT_SYMBOL(drm_fb_helper_set_suspend);
> >    * Use drm_fb_helper_set_suspend() if you need to take the lock yourself.
> >    */
> >   void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
> > -					int suspend)
> > +					bool suspend)
> >   {
> >   	if (!fb_helper || !fb_helper->fbdev)
> >   		return;
> > diff --git a/include/drm/drm_fb_helper.h b/include/drm/drm_fb_helper.h
> > index 0c6e53d9ce68..6c812e3c8bfc 100644
> > --- a/include/drm/drm_fb_helper.h
> > +++ b/include/drm/drm_fb_helper.h
> > @@ -265,9 +265,9 @@ void drm_fb_helper_cfb_copyarea(struct fb_info *info,
> >   void drm_fb_helper_cfb_imageblit(struct fb_info *info,
> >   				 const struct fb_image *image);
> > -void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, int state);
> > +void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper, bool suspend);
> >   void drm_fb_helper_set_suspend_unlocked(struct drm_fb_helper *fb_helper,
> > -					int suspend);
> > +					bool suspend);
> >   int drm_fb_helper_setcmap(struct fb_cmap *cmap, struct fb_info *info);
> > @@ -421,7 +421,7 @@ static inline void drm_fb_helper_cfb_imageblit(struct fb_info *info,
> >   }
> >   static inline void drm_fb_helper_set_suspend(struct drm_fb_helper *fb_helper,
> > -					     int state)
> > +					     bool suspend)
> >   {
> >   }
> 
> The _unlocked version also needs the bool change here in the #else section.
> 
> With that:
> Acked-by: Noralf Trønnes <noralf@xxxxxxxxxxx>

Both fixed and applied, thanks for the review.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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