[Bug 37652] [r300g] No texture shadow in ogre3d

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https://bugs.freedesktop.org/show_bug.cgi?id=37652

--- Comment #8 from Sven-Hendrik Haase <sh@xxxxxxxxxxxxx> 2011-05-28 03:55:22 PDT ---
Basically the same trace as before, but now all additional (and unused) ogre3d
default materials as well as all scene materials were disabled. This removes
some error and call noise during frame 1 and cuts down the size a lot.

Also I made the shadow green and the light white so it would be easier to see.

One call of interest is at 13429.

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