What | Removed | Added |
---|---|---|
Summary | Wrong values returned by GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT & GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT randomly breaks stuff | Gallium: TBOs and images set the offset in elements, not bytes |
Resolution | NOTABUG | --- |
Status | RESOLVED | REOPENED |
Comment # 14
on bug 97305
from Marek Olšák
Thanks. It's not a hardware issue. It's a driver design issue.
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