On Tue, Aug 9, 2016 at 9:41 AM, Daniel Vetter <daniel.vetter@xxxxxxxx> wrote: > - Move the intro section into a DOC comment, and update it slightly. > - kernel-doc for struct drm_framebuffer! > > Signed-off-by: Daniel Vetter <daniel.vetter@xxxxxxxxx> > --- > Documentation/gpu/drm-kms.rst | 26 +---------- > drivers/gpu/drm/drm_framebuffer.c | 35 +++++++++++++++ > include/drm/drm_framebuffer.h | 94 +++++++++++++++++++++++++++++++++------ > 3 files changed, 118 insertions(+), 37 deletions(-) > > diff --git a/Documentation/gpu/drm-kms.rst b/Documentation/gpu/drm-kms.rst > index 8264a88a8695..d244e03658cc 100644 > --- a/Documentation/gpu/drm-kms.rst > +++ b/Documentation/gpu/drm-kms.rst > @@ -39,30 +39,8 @@ Atomic Mode Setting Function Reference > Frame Buffer Abstraction > ======================== > > -Frame buffers are abstract memory objects that provide a source of > -pixels to scanout to a CRTC. Applications explicitly request the > -creation of frame buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls > -and receive an opaque handle that can be passed to the KMS CRTC control, > -plane configuration and page flip functions. > - > -Frame buffers rely on the underneath memory manager for low-level memory > -operations. When creating a frame buffer applications pass a memory > -handle (or a list of memory handles for multi-planar formats) through > -the ``drm_mode_fb_cmd2`` argument. For drivers using GEM as their > -userspace buffer management interface this would be a GEM handle. > -Drivers are however free to use their own backing storage object > -handles, e.g. vmwgfx directly exposes special TTM handles to userspace > -and so expects TTM handles in the create ioctl and not GEM handles. > - > -The lifetime of a drm framebuffer is controlled with a reference count, > -drivers can grab additional references with > -:c:func:`drm_framebuffer_reference()`and drop them again with > -:c:func:`drm_framebuffer_unreference()`. For driver-private > -framebuffers for which the last reference is never dropped (e.g. for the > -fbdev framebuffer when the struct :c:type:`struct drm_framebuffer > -<drm_framebuffer>` is embedded into the fbdev helper struct) > -drivers can manually clean up a framebuffer at module unload time with > -:c:func:`drm_framebuffer_unregister_private()`. > +.. kernel-doc:: drivers/gpu/drm/drm_framebuffer.c > + :doc: overview > > Frame Buffer Functions Reference > -------------------------------- > diff --git a/drivers/gpu/drm/drm_framebuffer.c b/drivers/gpu/drm/drm_framebuffer.c > index c7a8a623b336..f2f4928c7262 100644 > --- a/drivers/gpu/drm/drm_framebuffer.c > +++ b/drivers/gpu/drm/drm_framebuffer.c > @@ -28,6 +28,41 @@ > #include "drm_crtc_internal.h" > > /** > + * DOC: overview > + * > + * Frame buffers are abstract memory objects that provide a source of pixels to > + * scanout to a CRTC. Applications explicitly request the creation of frame > + * buffers through the DRM_IOCTL_MODE_ADDFB(2) ioctls and receive an opaque > + * handle that can be passed to the KMS CRTC control, plane configuration and > + * page flip functions. > + * > + * Frame buffers rely on the underlying memory manager for allocating backing > + * storage. When creating a frame buffer applications pass a memory handle > + * (or a list of memory handles for multi-planar formats) through the > + * struct &drm_mode_fb_cmd2 argument. For drivers using GEM as their userspace > + * buffer management interface this would be a GEM handle. Drivers are however > + * free to use their own backing storage object handles, e.g. vmwgfx directly > + * exposes special TTM handles to userspace and so expects TTM handles in the > + * create ioctl and not GEM handles. > + * > + * Framebuffers are tracked with struct &drm_framebuffer. They are published > + * using drm_framebuffer_init() - after calling that function userspace can use > + * and access the framebuffer object. The helper function > + * drm_helper_mode_fill_fb_struct() can be used to pre-fill the required > + * metadata fields. > + * > + * The lifetime of a drm framebuffer is controlled with a reference count, > + * drivers can grab additional references with drm_framebuffer_reference() and > + * drop them again with drm_framebuffer_unreference(). For driver-private > + * framebuffers for which the last reference is never dropped (e.g. for the > + * fbdev framebuffer when the struct struct &drm_framebuffer is embedded into > + * the fbdev helper struct) drivers can manually clean up a framebuffer at > + * module unload time with drm_framebuffer_unregister_private(). But doing this > + * is not recommended, and it's better to have a normal free-standing struct > + * &drm_framebuffer. > + */ > + > +/** > * drm_mode_addfb - add an FB to the graphics configuration > * @dev: drm device for the ioctl > * @data: data pointer for the ioctl > diff --git a/include/drm/drm_framebuffer.h b/include/drm/drm_framebuffer.h > index 46abdace8fa5..685e062e57d7 100644 > --- a/include/drm/drm_framebuffer.h > +++ b/include/drm/drm_framebuffer.h > @@ -92,37 +92,105 @@ struct drm_framebuffer_funcs { > unsigned num_clips); > }; > > +/** > + * struct drm_framebuffer - frame buffer object > + * > + * Note that the fb is refcounted for the benefit of driver internals, > + * for example some hw, disabling a CRTC/plane is asynchronous, and > + * scanout does not actually complete until the next vblank. So some > + * cleanup (like releasing the reference(s) on the backing GEM bo(s)) > + * should be deferred. In cases like this, the driver would like to > + * hold a ref to the fb even though it has already been removed from > + * userspace perspective. See drm_framebuffer_reference() and > + * drm_framebuffer_unreference(). > + * > + * The refcount is stored inside the mode object @base. > + */ > struct drm_framebuffer { > + /** > + * @dev: DRM device this framebuffer belongs to > + */ > struct drm_device *dev; > - /* > - * Note that the fb is refcounted for the benefit of driver internals, > - * for example some hw, disabling a CRTC/plane is asynchronous, and > - * scanout does not actually complete until the next vblank. So some > - * cleanup (like releasing the reference(s) on the backing GEM bo(s)) > - * should be deferred. In cases like this, the driver would like to > - * hold a ref to the fb even though it has already been removed from > - * userspace perspective. > - * The refcount is stored inside the mode object. > - */ > - /* > - * Place on the dev->mode_config.fb_list, access protected by > + /** > + * @head: Place on the dev->mode_config.fb_list, access protected by > * dev->mode_config.fb_lock. > */ > struct list_head head; > + > + /** > + * @base: base modeset object structure, contains the reference count. > + */ > struct drm_mode_object base; > + /** > + * @funcs: framebuffer vfunc table > + */ > const struct drm_framebuffer_funcs *funcs; > + /** > + * @pitches: Line stride per buffer. For userspace created object this > + * is copied from drm_mode_fb_cmd2. > + */ > unsigned int pitches[4]; > + /** > + * @offsets: Offset from buffer start to the actual pixel data in bytes, > + * per buffer. For userspace created object this is copied from > + * drm_mode_fb_cmd2. > + */ > unsigned int offsets[4]; > + /** > + * @modifier: Data layout modifier, per buffer. This is used to describe > + * tiling, or also special layouts (like compression) of auxiliary > + * buffers. For userspace created object this is copied from > + * drm_mode_fb_cmd2. > + */ > uint64_t modifier[4]; > + /** > + * @width: Logical width of the visible area of the framebuffer, in > + * pixels. > + */ > unsigned int width; > + /** > + * @height: Logical width of the visible area of the framebuffer, in This should be 'Logical height' Sean This should be 'Logical height' Sean > + * pixels. > + */ > unsigned int height; > - /* depth can be 15 or 16 */ > + /** > + * @depth: Depth in bits per pixel for RGB formats. 0 for everything > + * else. Legacy information derived from @pixel_format, it's suggested to use > + * the DRM FOURCC codes and helper functions directly instead. > + */ > unsigned int depth; > + /** > + * @bits_per_pixel: Storage used bits per pixel for RGB formats. 0 for > + * everything else. Legacy information derived from @pixel_format, it's > + * suggested to use the DRM FOURCC codes and helper functions directly > + * instead. > + */ > int bits_per_pixel; > + /** > + * @flags: Framebuffer flags like DRM_MODE_FB_INTERLACED or > + * DRM_MODE_FB_MODIFIERS. > + */ > int flags; > + /** > + * @pixel_format: DRM FOURCC code describing the pixel format. > + */ > uint32_t pixel_format; /* fourcc format */ > + /** > + * @hot_x: X coordinate of the cursor hotspot. Used by the legacy cursor > + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR > + * universal plane. > + */ > int hot_x; > + /** > + * @hot_y: Y coordinate of the cursor hotspot. Used by the legacy cursor > + * IOCTL when the driver supports cursor through a DRM_PLANE_TYPE_CURSOR > + * universal plane. > + */ > int hot_y; > + /** > + * @filp_head: Placed on struct &drm_file fbs list_head, protected by > + * fbs_lock in the same structure. > + */ > struct list_head filp_head; > }; > > -- > 2.8.1 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/intel-gfx _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel