[Bug 97059] Tahiti+DRI3+Unity+Blender corruption

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Comment # 8 on bug 97059 from
I suspect this is a blender bug. It clearly doesn't render at all to the
corrupted parts of its window, but AFAICT it doesn't use any of the
GLX_EXT_buffer_age, GLX_OML_swap_method or GLX_INTEL_swap_event extensions to
find out what if any guarantees there are about the contents of the back buffer
after a buffer swap. blender's assumptions about that may happen to be valid
with DRI2, which can only use up to two buffers, but not with DRI3, which can
use more.


You are receiving this mail because:
_______________________________________________
dri-devel mailing list
dri-devel@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/dri-devel

[Index of Archives]     [Linux DRI Users]     [Linux Intel Graphics]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]     [XFree86]     [Linux USB Devel]     [Video for Linux]     [Linux Audio Users]     [Linux Kernel]     [Linux SCSI]     [XFree86]
  Powered by Linux