Hi Philipp, On 07/08/2016 10:34 AM, Philipp Zabel wrote: > Am Donnerstag, den 07.07.2016, 16:03 -0700 schrieb Steve Longerbeam: >> Adds ipu_cpmem_set_uv_offset(), to set planar U/V offsets. >> >> Signed-off-by: Steve Longerbeam <steve_longerbeam@xxxxxxxxxx> >> --- >> drivers/gpu/ipu-v3/ipu-cpmem.c | 7 +++++++ >> include/video/imx-ipu-v3.h | 1 + >> 2 files changed, 8 insertions(+) >> >> diff --git a/drivers/gpu/ipu-v3/ipu-cpmem.c b/drivers/gpu/ipu-v3/ipu-cpmem.c >> index 6494a4d..a36c35e 100644 >> --- a/drivers/gpu/ipu-v3/ipu-cpmem.c >> +++ b/drivers/gpu/ipu-v3/ipu-cpmem.c >> @@ -253,6 +253,13 @@ void ipu_cpmem_set_buffer(struct ipuv3_channel *ch, int bufnum, dma_addr_t buf) >> } >> EXPORT_SYMBOL_GPL(ipu_cpmem_set_buffer); >> >> +void ipu_cpmem_set_uv_offset(struct ipuv3_channel *ch, u32 u_off, u32 v_off) >> +{ >> + ipu_ch_param_write_field(ch, IPU_FIELD_UBO, u_off / 8); >> + ipu_ch_param_write_field(ch, IPU_FIELD_VBO, v_off / 8); >> +} >> +EXPORT_SYMBOL_GPL(ipu_cpmem_set_uv_offset); >> + > I'd prefer to avoid too much duplication in the API. Is there a reason > you can't use ipu_cpmem_set_yuv_planar_full? I could, but it would be cumbersome. ipu_cpmem_set_uv_offset() is being called when kicking off a new tile conversion, and the stride length would have to be calculated all over again if I were to use ipu_cpmem_set_yuv_planar_ful(). When kicking off a new tile conversion, the stride doesn't change, only the tile's buffer address, and U/V offsets for planar, need to be updated. Steve _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel