[Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash

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Comment # 3 on bug 96835 from
The backtrace looks completely unrelated to the commit you cite. Why do you
think that this particular commit is at fault?

Just to be sure, could you please provide a backtrace with debug symbols
enabled (-g)?


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