Comment # 21
on bug 96678
from Bart van Heukelom
Another Awesomenauts developer here. I don't know much about our OpenGL code, but I do about our Linux version. Our linking options in CMakeLists are as follows: SET_TARGET_PROPERTIES(Awesomenauts PROPERTIES LINK_FLAGS_RELEASE "-Wl,--allow-shlib-undefined,-s,-x" We don't do anything special with libstdc++
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