[Bug 96790] frame stuttering in ut2004

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Comment # 11 on bug 96790 from
So it looks like the drops are due to shader compilations. Given that you're
using current LLVM SVN & Mesa Git, that should only happen if the application
explicitly asks to compile new shaders. Marek pushed changes to Mesa Git master
this week which might help somewhat, otherwise a persistent shader cache may be
the only hope.


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