[Bug 37296] New: [r600g] lightning artifacts on frozenbyte games

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https://bugs.freedesktop.org/show_bug.cgi?id=37296

           Summary: [r600g] lightning artifacts on frozenbyte games
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: a.heider@xxxxxxxxx


Created an attachment (id=46835)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=46835)
screenshot

On a x86-64 host with a HD3870 running 2.6.39-2-generic (from ubuntu's oneiric)
and

libdrm-2.4.25 and mesa compiled for 32bit:
OpenGL renderer string: Gallium 0.4 on AMD RV670
OpenGL version string: 2.1 Mesa 7.11-devel (git-390196e)

I get lightning artifacts with r600g on a couple of games from frozenbyte.com,
most notably when using the flashlight in shadowgrounds.

Here's a apitrace capture:
http://static.hackmii.com/dhewg/shadowgrounds.apitrace.xz

When replaying it via glretrace there're some weird window resizes, but the
issue is visible when it doesn't crash :)

The issue does not exist with swrast.

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