[Bug 37263] New: [wine] GPU hang in Left 4 Dead

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https://bugs.freedesktop.org/show_bug.cgi?id=37263

           Summary: [wine] GPU hang in Left 4 Dead
           Product: Mesa
           Version: git
          Platform: Other
        OS/Version: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Gallium/r600
        AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx
        ReportedBy: sa@xxxxxxx


Created an attachment (id=46776)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=46776)
dmesg output

The game Left 4 Dead (running in Wine) is causing a GPU hang every time I try
to start a new game. This is probably related to bug 35051 and bug 36421 but
I'm filing it just to be sure.

dmesg output including the kernel call trace is attached.

I also used apitrace, the resulting trace seems to randomly either recreate the
hang or segfaulting so I'm not sure how useful it is:
http://dl.dropbox.com/u/28577999/l4d.trace.7z

System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: REDWOOD
-- Model: XFX Radeon HD 5670 1GB
-- Display connector: DVI
-- xf86-video-ati: 6.14.1
-- xserver: 1.10.1
-- mesa: git-51095f7
-- drm: 2.4.25
-- kernel: 2.6.39-rc7

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