Make sure to leave a clean panel state behind and allow to properly attach to the panel again on a rebind. Signed-off-by: Lucas Stach <l.stach@xxxxxxxxxxxxxx> --- drivers/gpu/drm/imx/imx-ldb.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/gpu/drm/imx/imx-ldb.c b/drivers/gpu/drm/imx/imx-ldb.c index 48166df14042..9e117a654417 100644 --- a/drivers/gpu/drm/imx/imx-ldb.c +++ b/drivers/gpu/drm/imx/imx-ldb.c @@ -671,6 +671,9 @@ static void imx_ldb_unbind(struct device *dev, struct device *master, for (i = 0; i < 2; i++) { struct imx_ldb_channel *channel = &imx_ldb->channel[i]; + if (channel->panel) + drm_panel_detach(channel->panel); + if (!channel->connector.funcs) continue; -- 2.8.1 _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/dri-devel