[Bug 36939] multitexturing is messed up in quake wars (regression)

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https://bugs.freedesktop.org/show_bug.cgi?id=36939

--- Comment #5 from Tom Stellard <tstellar@xxxxxxxxx> 2011-05-10 03:22:00 PDT ---
(In reply to comment #4)
> Created an attachment (id=46526)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=46526)
> etqw_log_verbose.txt.gz
> 
> As the previous one, this was also done with shader effects = high.

Thanks.  Running with RADEON_DEBUG=noopt should make the problem go away while
I'm working on a fix.

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