https://bugs.freedesktop.org/show_bug.cgi?id=35194 --- Comment #7 from RubÃn FernÃndez <rubenf3000@xxxxxxxxx> 2011-05-06 11:34:52 PDT --- Setting R600_ENABLE_S3TC=1, the bug goes away completely. I didn't try it before because the game rendered correctly without it, so I thought it didn't use compressed textures. Maybe it has a fallback that decompresses the textures if S3TC isn't supported, at the cost of consuming lots more memory? Or maybe the fallback triggers the bug, and not the normal code. Jussi, I recommend you try enabling S3TC and see if you still get the bug. If not, and since S3TC will become the default eventually, I'd call this bug solved. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel