[Bug 35194] [r600g] Evergreen - failed to map bo

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https://bugs.freedesktop.org/show_bug.cgi?id=35194

--- Comment #7 from RubÃn FernÃndez <rubenf3000@xxxxxxxxx> 2011-05-06 11:34:52 PDT ---
Setting R600_ENABLE_S3TC=1, the bug goes away completely.

I didn't try it before because the game rendered correctly without it, so I
thought it didn't use compressed textures.

Maybe it has a fallback that decompresses the textures if S3TC isn't supported,
at the cost of consuming lots more memory? Or maybe the fallback triggers the
bug, and not the normal code.

Jussi, I recommend you try enabling S3TC and see if you still get the bug. If
not, and since S3TC will become the default eventually, I'd call this bug
solved.

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