[Bug 36753] Some textures now rendered as completely black after register allocator rewrite.

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https://bugs.freedesktop.org/show_bug.cgi?id=36753

--- Comment #3 from Tom Stellard <tstellar@xxxxxxxxx> 2011-05-04 00:28:04 PDT ---
(In reply to comment #2)
> Created an attachment (id=46250)
 --> (https://bugs.freedesktop.org/attachment.cgi?id=46250)
> FP debug output
> 
> Strictly speaking, this output is from RADEON_DEBUG=nohiz,fp because HiZ is
> also broken with M66GL chips at the moment.

I'm working on a proper fix for this.  In the mean time, running with
RADEON_DEBUG=noopt should fix the problem.

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