[Bug 95474] Bioshock Infinite and DiRT Showdown perform very poorly on any GPU with GCN >=1.1

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Comment # 9 on bug 95474 from
Created attachment 124063 [details]
kcachegrind screenshot: _mesa_FenceSync

I ran callgrind on Bioshock with mesa-git.

Callgrind instrumentation was enabled only when the Bioshock benchmark was
rendering frames from the game. The benchmark graphics quality was set to
Medium.

The screenshot I am sending indicates that Bioshock expects a faster
_mesa_FenceSync implementation.


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