https://bugs.freedesktop.org/show_bug.cgi?id=36782 Summary: textures on Earth in Celestia contain pixels from other windows Product: Mesa Version: 7.10 Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/R600 AssignedTo: dri-devel@xxxxxxxxxxxxxxxxxxxxx ReportedBy: acelists@xxxxxxxx Created an attachment (id=46261) --> (https://bugs.freedesktop.org/attachment.cgi?id=46261) See the blue dotted band around the planet - it is a window titlebar. Textures on the planet Earth are rendered garbled with data pixel taken from other windows (programs), probably taken from released GPU memory. Note it only happens on Earth. The garbled texture is not the planet surface one, but it is the clouds layer. That is loaded from a file that is 1024x512. It does not happen when lowres textures are selected. Then a 128x64px file is used for the clouds. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ dri-devel mailing list dri-devel@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/dri-devel